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	<title>Comments on: Magic Fluid Controls animation at SIGGRAPH 2007 Animation Festival</title>
	<atom:link href="http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Mon, 01 Dec 2008 18:26:55 +0000</pubDate>
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		<item>
		<title>By: epat</title>
		<link>http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109714</link>
		<dc:creator>epat</dc:creator>
		<pubDate>Thu, 31 May 2007 23:07:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109714</guid>
		<description>ps: if anybody was wondering what I was worried about, look it up under the Type 2 heading at http://en.wikipedia.org/wiki/Cross-site_scripting ...

~sorry to triple post.
-epat. :)</description>
		<content:encoded><![CDATA[<p>ps: if anybody was wondering what I was worried about, look it up under the Type 2 heading at <a href="http://en.wikipedia.org/wiki/Cross-site_scripting" rel="nofollow">http://en.wikipedia.org/wiki/Cross-site_scripting</a> &#8230;</p>
<p>~sorry to triple post.<br />
-epat. :)</p>
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		<title>By: epat</title>
		<link>http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109711</link>
		<dc:creator>epat</dc:creator>
		<pubDate>Thu, 31 May 2007 23:02:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109711</guid>
		<description>dodgy... I won't try &#60;script&#62; tags... - but maybe you know something I don't...
-epat. :)</description>
		<content:encoded><![CDATA[<p>dodgy&#8230; I won&#039;t try &lt;script&gt; tags&#8230; - but maybe you know something I don&#039;t&#8230;<br />
-epat. :)</p>
]]></content:encoded>
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	<item>
		<title>By: epat</title>
		<link>http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109708</link>
		<dc:creator>epat</dc:creator>
		<pubDate>Thu, 31 May 2007 23:01:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109708</guid>
		<description>@toontje:
nils' code exists already although I'm not sure if it is actually compiled into blender - I think I heard somewhere that it's only really the UI that is lacking since nils used blender to make those technical movies anyway but you'd have to ask him yourself probably lol.

&lt;b&gt;just a test - sorry bart - I really don't trust you do I!&lt;/b&gt; - was reading about type 2 XSS on wikipedia lol...
-epat. :)</description>
		<content:encoded><![CDATA[<p>@toontje:<br />
nils&#039; code exists already although I&#039;m not sure if it is actually compiled into blender - I think I heard somewhere that it&#039;s only really the UI that is lacking since nils used blender to make those technical movies anyway but you&#039;d have to ask him yourself probably lol.</p>
<p><b>just a test - sorry bart - I really don&#039;t trust you do I!</b> - was reading about type 2 XSS on wikipedia lol&#8230;<br />
-epat. :)</p>
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		<title>By: toontje</title>
		<link>http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109574</link>
		<dc:creator>toontje</dc:creator>
		<pubDate>Thu, 31 May 2007 17:18:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109574</guid>
		<description>Blender is a perfect vessel to carry you research on, and I think Nils knows this. I believe he will continue develop the fluid for Blender time permitting. 
I think other researchers should follow suit and give Blender a try. Blender as a kick ass OSS platform is ideal to test a research in tandem with all feature of that software package.</description>
		<content:encoded><![CDATA[<p>Blender is a perfect vessel to carry you research on, and I think Nils knows this. I believe he will continue develop the fluid for Blender time permitting.<br />
I think other researchers should follow suit and give Blender a try. Blender as a kick ass OSS platform is ideal to test a research in tandem with all feature of that software package.</p>
]]></content:encoded>
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		<title>By: jaycun</title>
		<link>http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109511</link>
		<dc:creator>jaycun</dc:creator>
		<pubDate>Thu, 31 May 2007 14:16:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109511</guid>
		<description>ERM:
If I remember right, this guy is responsible for the current fluid simulator in blender (a GSOC project a few years ago).  And if memory serves me right, he has continued to maintain the fluid simulator since.</description>
		<content:encoded><![CDATA[<p>ERM:<br />
If I remember right, this guy is responsible for the current fluid simulator in blender (a GSOC project a few years ago).  And if memory serves me right, he has continued to maintain the fluid simulator since.</p>
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		<title>By: ERM</title>
		<link>http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109462</link>
		<dc:creator>ERM</dc:creator>
		<pubDate>Thu, 31 May 2007 12:02:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109462</guid>
		<description>Wow, went to his website and if this guy isn't coding the fluid sims in Blender - he should be.  He has a bunch of technical papers on the subject!  (And, as this animation shows, is a master)</description>
		<content:encoded><![CDATA[<p>Wow, went to his website and if this guy isn&#039;t coding the fluid sims in Blender - he should be.  He has a bunch of technical papers on the subject!  (And, as this animation shows, is a master)</p>
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	<item>
		<title>By: ERM</title>
		<link>http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109456</link>
		<dc:creator>ERM</dc:creator>
		<pubDate>Thu, 31 May 2007 11:57:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109456</guid>
		<description>I think Elephants Dream has been hyped enough already.  I'm looking forward to Plumiferos and potentially another Orange Project.</description>
		<content:encoded><![CDATA[<p>I think Elephants Dream has been hyped enough already.  I&#039;m looking forward to Plumiferos and potentially another Orange Project.</p>
]]></content:encoded>
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		<title>By: Joeri</title>
		<link>http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109329</link>
		<dc:creator>Joeri</dc:creator>
		<pubDate>Thu, 31 May 2007 06:57:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109329</guid>
		<description>Actually, he is pretty much staring and not really looking... I guess people are to busy looking at the tech specs and not the emotions of this movie. That is probably also why elephants dream was not selected last year. Not enough technical innovation for a techy entrance, and not entertaining enough for the theater. There is no art category at the Special Interest Group on Graphics.</description>
		<content:encoded><![CDATA[<p>Actually, he is pretty much staring and not really looking&#8230; I guess people are to busy looking at the tech specs and not the emotions of this movie. That is probably also why elephants dream was not selected last year. Not enough technical innovation for a techy entrance, and not entertaining enough for the theater. There is no art category at the Special Interest Group on Graphics.</p>
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		<title>By: Nathan Letwory</title>
		<link>http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109277</link>
		<dc:creator>Nathan Letwory</dc:creator>
		<pubDate>Thu, 31 May 2007 04:50:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109277</guid>
		<description>It's not Mancandy staring, but him starring.

Cool!

/Nathan</description>
		<content:encoded><![CDATA[<p>It&#039;s not Mancandy staring, but him starring.</p>
<p>Cool!</p>
<p>/Nathan</p>
]]></content:encoded>
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	<item>
		<title>By: LaganMac</title>
		<link>http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109258</link>
		<dc:creator>LaganMac</dc:creator>
		<pubDate>Thu, 31 May 2007 04:34:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/30/magic-fluid-controls-animation-at-siggraph-2007-animation-festival/#comment-109258</guid>
		<description>I love His first video on his website. It's so random!</description>
		<content:encoded><![CDATA[<p>I love His first video on his website. It&#039;s so random!</p>
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