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	<title>Comments on: TOSMI - One Week of Training Already Gone</title>
	<atom:link href="http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Mon, 01 Dec 2008 16:43:46 +0000</pubDate>
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		<title>By: Gryphon</title>
		<link>http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/#comment-105101</link>
		<dc:creator>Gryphon</dc:creator>
		<pubDate>Sun, 20 May 2007 18:42:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/#comment-105101</guid>
		<description>@rcas, Kram1023:
Oh, I hadn't realized! I'd better start playing around with that now. :)</description>
		<content:encoded><![CDATA[<p>@rcas, Kram1023:<br />
Oh, I hadn&#039;t realized! I&#039;d better start playing around with that now. :)</p>
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		<title>By: Kram1032</title>
		<link>http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/#comment-104761</link>
		<dc:creator>Kram1032</dc:creator>
		<pubDate>Sat, 19 May 2007 19:29:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/#comment-104761</guid>
		<description>Oh! And the Windows version also has ffmpeg.</description>
		<content:encoded><![CDATA[<p>Oh! And the Windows version also has ffmpeg.</p>
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	<item>
		<title>By: Kram1032</title>
		<link>http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/#comment-104760</link>
		<dc:creator>Kram1032</dc:creator>
		<pubDate>Sat, 19 May 2007 19:27:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/#comment-104760</guid>
		<description>...and there are builds, that give you those in other apps, too.

Oh, I wish, I was there!

Foley must be VERY funny :D

I didn't really get it:
The guy from Ubisoft:
Is it Sanu, or didn't you say the name?
And he wants to join the developers of blender, to improve the game-engine, did I get it right?
That would be great :D</description>
		<content:encoded><![CDATA[<p>&#8230;and there are builds, that give you those in other apps, too.</p>
<p>Oh, I wish, I was there!</p>
<p>Foley must be VERY funny :D</p>
<p>I didn&#039;t really get it:<br />
The guy from Ubisoft:<br />
Is it Sanu, or didn&#039;t you say the name?<br />
And he wants to join the developers of blender, to improve the game-engine, did I get it right?<br />
That would be great :D</p>
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	<item>
		<title>By: rcas</title>
		<link>http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/#comment-104652</link>
		<dc:creator>rcas</dc:creator>
		<pubDate>Sat, 19 May 2007 11:39:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/#comment-104652</guid>
		<description>@Gryphon: In linux you have ffmpeg that combines both sound and video together ...</description>
		<content:encoded><![CDATA[<p>@Gryphon: In linux you have ffmpeg that combines both sound and video together &#8230;</p>
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	<item>
		<title>By: Gryphon</title>
		<link>http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/#comment-104649</link>
		<dc:creator>Gryphon</dc:creator>
		<pubDate>Sat, 19 May 2007 11:23:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/#comment-104649</guid>
		<description>@Roger:

Also, isn't Blender only capable of outputting video and image files for animation purposes? You'd still need a program like Cinelerra or Jashaka to combine your audio with your video, I believe...</description>
		<content:encoded><![CDATA[<p>@Roger:</p>
<p>Also, isn&#039;t Blender only capable of outputting video and image files for animation purposes? You&#039;d still need a program like Cinelerra or Jashaka to combine your audio with your video, I believe&#8230;</p>
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		<title>By: mave</title>
		<link>http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/#comment-104625</link>
		<dc:creator>mave</dc:creator>
		<pubDate>Sat, 19 May 2007 09:32:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/#comment-104625</guid>
		<description>@ROger: Not Yet , today is the session for assembling everything, seting up animation from start to finish. If we have time we may probably add the sound tomorrow, after we have the first renderings and they are post processed with the node editor. 

As for cinelerra , the main problem is that a trainee has to know really good how editing works and why cinelerra has such  a quirky aproach into things. Also another problem is that it is better t compile it for your machine and configure it via the cmd line, so most of the trainees were having difficulty with it. Concerning the blender sequencer, it is I think a more capable and user friendly tool once you get the shortcuts of blender, but still understanding editing is a major hurdle before you can use it.
We would like to thank all of the participants, for their enthusiasm, their constant intensive attention and for all the hard and difficult questions that kept pushing us to do more and really explain blender in a fundamental but not simplified way .</description>
		<content:encoded><![CDATA[<p>@ROger: Not Yet , today is the session for assembling everything, seting up animation from start to finish. If we have time we may probably add the sound tomorrow, after we have the first renderings and they are post processed with the node editor. </p>
<p>As for cinelerra , the main problem is that a trainee has to know really good how editing works and why cinelerra has such  a quirky aproach into things. Also another problem is that it is better t compile it for your machine and configure it via the cmd line, so most of the trainees were having difficulty with it. Concerning the blender sequencer, it is I think a more capable and user friendly tool once you get the shortcuts of blender, but still understanding editing is a major hurdle before you can use it.<br />
We would like to thank all of the participants, for their enthusiasm, their constant intensive attention and for all the hard and difficult questions that kept pushing us to do more and really explain blender in a fundamental but not simplified way .</p>
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		<title>By: Roger</title>
		<link>http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/#comment-104619</link>
		<dc:creator>Roger</dc:creator>
		<pubDate>Sat, 19 May 2007 09:04:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/#comment-104619</guid>
		<description>Very good job guys! Maybe you should just stick with Blender for the Video Editing (VSE and Nodes). I wish I could be there to help! Did you use the audio in the car animation inside Blender to make a movie?</description>
		<content:encoded><![CDATA[<p>Very good job guys! Maybe you should just stick with Blender for the Video Editing (VSE and Nodes). I wish I could be there to help! Did you use the audio in the car animation inside Blender to make a movie?</p>
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		<title>By: ccherrett</title>
		<link>http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/#comment-104616</link>
		<dc:creator>ccherrett</dc:creator>
		<pubDate>Sat, 19 May 2007 08:22:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/05/19/tosmi-one-week-of-training-already-gone/#comment-104616</guid>
		<description>that sounds like so much fun!</description>
		<content:encoded><![CDATA[<p>that sounds like so much fun!</p>
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