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Open Source CGI and Multimedia Tools, Sofia, Bulgaria

11

A training session on Open Source CGI and Multimedia Tools will take place in Sofia Bulgaria over one week from the 14th till the 20th of May.

Topics and Software:

  • 3D CGI - Blender, GIMP, Voodoo tracker
  • Post-production - Blender, Cinelerra
  • Audio production - Ardour, Cinelerra
  • Hardware setup, Tools for renderfarms control - Dr. Queue, Cinelerra
  • Usage of collaborative software - Subversion, Track

There is a participation fee of €1000 that includes the training, accommodation and meals. Upon request there are also scholarships available. The training is targeted  to artists working in the fields of 3D CGI,  post-production, video editing, animation, advertising special effects and sound engineering.  Application forms and more information on www.tosmi.org.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

11 Comments

  1. I'm with Kernon.
    It's one week of training!
    If the contents are good enough, the price is reasonable. (ok, maybe not for me. In Argentina €1 = ar$ 4.)

  2. You can't really get more than two of those apps nailed in a week (being optimistic) let alone configured and working on an unknown empty Linux box . . . (hides!) I'd even be dubious of the idea of using some of those tools in production.

    Sounds expensive to me - especially compared with the libregraphics event or the Blender conference.

  3. Hello , I am one of the trainers in Tosmi. I just drop by to tell you that the program is focused on Blender, while using the rest of the software to support movie/animation creation. Essentially we are teaching the use of Blender in animation while exposing the trainees to a variety of open source tools. We are not using just a show and tell method but instead we have set up a small animation production where the trainees have to do modelling, texturing ,lighting , animating etc to fill in gaps in the production. We hope that by the end of this week we will have a small animation to show almost completelly done by the trainees.

  4. So mave, you're telling me people have to pay to work for you.

    That's wrong. You should pay them if they are doing ANY work for you.

  5. Howitzer, I do not believe I said that we are going to sell the movie, or make something out of it. The movie is not ours but of the trainees. Nobody is working for me, and you have it all wrong since I am working for them. If they need anything I have to provide it to them, if they need to spend 2 - 4 hours more (as happened in Tuesday where half of the trainees stayed after 8 hours of intensive training) I am there to show and help them in anything they need. So please , you have it all wrong, it is the other way around.

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