Continuing the saga of Matt posts, we have an excellent technique from him on creating fake subsurface scattering (SSS).
Monthly Archives: April 2007
Blender Patch: Glass Buttons
Here’s some more great news from the French developers: Snark, from the French community BlenderClan has coded in a new set of buttons for the Blender GUI.
Blender Imagery at CeBIT 2007
Thorsten Schlüter has prepared a number of images for a the CeBIT 2007 booth of a company named ‘AVM’. CeBIT is one of the largest (if not THE largest) consumer electronics tradeshows in Europe, leading to a giant exposure.
History of RT!
I had a lot of fun reading yesterday’s comments on the ‘Hidden 3DS Max Display Mode‘ – thanks, everyone! :) Although it’s not widely known, the RT button DOES have a function. I had a chat about it with Ton Roosendaal and he wrote the following article:
The “rt” button in Blender is there for developers to allow debugging or to hide testing. This value is by-definition not saved in (or read from) a Blender file, so you have to set it each time when you start Blender.
Hidden 3DS Max Display Mode Revealed
Blender’s interface has always been a hot topic of debate and as you can see in the new development roadmap for version 2.50, an overhaul is being planned. New features will be, among other things, customizable hotkeys and toolbars, icon redesign and redesign of the button windows. Still, this is not as radical as some people might wish for. Time to try something else!