Blender to Renderman Pipeline

This method works on Windows, but Linux and OSX users may encounter problems with CgKit and PyProtocols.

Ted Writes:

I have posted a wiki article on how to create a decent WORKING Blender to Renderman pipeline on the Aqsis Wiki.

While this is mainly a start, it took about a year and a half to overcome many hurdles, and most of the credit goes to Bobby Parker’s Neqsus/BtoR plugin. I just created a process with additional tools and methods. This pipeline is geared towards individuals and small studios with limited funds and experience, but want to use free or open source 3D and Renderman software.

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