The BURP project aims to provide a publicly accessible distributed renderfarm for Blender. It is built upon the BOINC software (the Berkeley Open Infrastructure for Network Computing) which is now also used for projects such as Seti@Home.
If you’re running Windows or Linux you can download their client and join the Net. So far there’s still no OSX BURP client so I can’t join in the fun, unfortunately. (BOINC itself does support OSX, so if you want you can experiment with other projects).
As they’re still in alpha, certain restrictions apply:
- Sessions will either be queued for rendering or rejected within 48 hours with at least 90% certainty
- Downtime will be announced and scheduled (however, accidental unscheduled downtime may happen from time to time)
- The system will pick out at most one session to render every hour
So, you can submit jobs but there’s no guarantee that they will be rendered.
I’ve been keeping an eye on this project and I’m really hoping they’ll make good progress in the near future. Being able to offer access to such a free renderfarm would be an awesome feature for Blender!
I do have a critical remark though: In the light of the recent discussion on Blender security, I do wonder how vulnerable this system is to attack. How easy is it to upload a .blend with an evil Python script?
