Brecht is developing this new sub-surface scattering node. Though it’s still under development it yields quite nice results already, and it seems Brecht has a few ideas up his sleeve on how to improve it even further in the future.
About half-way through the first page of this thread, Brecht posts about his SSS node. The thread later contains a couple of interesting comments from Brecht regarding more technical aspects of the node. More advanced users will find these useful.
ZanQdo has been generous enough to compile a Windows build with Brecht’s SSS node patch at graphicall.org:
The Windows build can be downloaded here.
Thanks to Brecht for developing this node. Please keep up the magnificent work! It will be interesting to see what happens to this node in the future. For more images and the original patch go here.
