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	<title>Comments on: Videotutorial: Real-time Illumination with Nodes (with Interview)</title>
	<atom:link href="http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Wed, 03 Dec 2008 02:34:23 +0000</pubDate>
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		<title>By: SHARAD CHAUDHARI</title>
		<link>http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-336785</link>
		<dc:creator>SHARAD CHAUDHARI</dc:creator>
		<pubDate>Mon, 09 Jun 2008 06:28:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-336785</guid>
		<description>I WANT INFORMATION ABOUT REQUIRMENT OF 2D ANIMATOR</description>
		<content:encoded><![CDATA[<p>I WANT INFORMATION ABOUT REQUIRMENT OF 2D ANIMATOR</p>
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	<item>
		<title>By: mookie</title>
		<link>http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-145448</link>
		<dc:creator>mookie</dc:creator>
		<pubDate>Wed, 29 Aug 2007 08:41:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-145448</guid>
		<description>Rather late, but I would like to say how useful this method is! Simply sensational!</description>
		<content:encoded><![CDATA[<p>Rather late, but I would like to say how useful this method is! Simply sensational!</p>
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		<title>By: pacyang</title>
		<link>http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-91056</link>
		<dc:creator>pacyang</dc:creator>
		<pubDate>Wed, 18 Apr 2007 23:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-91056</guid>
		<description>very good job!
gratulations!</description>
		<content:encoded><![CDATA[<p>very good job!<br />
gratulations!</p>
]]></content:encoded>
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	<item>
		<title>By: Felix_Kütt</title>
		<link>http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-82855</link>
		<dc:creator>Felix_Kütt</dc:creator>
		<pubDate>Fri, 30 Mar 2007 12:30:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-82855</guid>
		<description>O M G !!! i think i dont want to wake up from this nice of a tream.. i remember seeing some of this guys animations(at least one for sure :/) featured on the front page of cgtalk.. O_O sweeeeet!</description>
		<content:encoded><![CDATA[<p>O M G !!! i think i dont want to wake up from this nice of a tream.. i remember seeing some of this guys animations(at least one for sure :/) featured on the front page of cgtalk.. O_O sweeeeet!</p>
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	<item>
		<title>By: toontje</title>
		<link>http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-80242</link>
		<dc:creator>toontje</dc:creator>
		<pubDate>Sat, 24 Mar 2007 03:28:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-80242</guid>
		<description>There are a lot of disciplines in computer graphics. But this post pro is not your standard 3 point lighting to state it crudely.</description>
		<content:encoded><![CDATA[<p>There are a lot of disciplines in computer graphics. But this post pro is not your standard 3 point lighting to state it crudely.</p>
]]></content:encoded>
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	<item>
		<title>By: Markus</title>
		<link>http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-80109</link>
		<dc:creator>Markus</dc:creator>
		<pubDate>Fri, 23 Mar 2007 17:53:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-80109</guid>
		<description>toontje: the technique is actually really basic computer graphics theory, but applied to blenders nodes. 

You can also create speculars with this technique, by adding a ColorRamp between the Normal Dot output and RGB Curve Fac input</description>
		<content:encoded><![CDATA[<p>toontje: the technique is actually really basic computer graphics theory, but applied to blenders nodes. </p>
<p>You can also create speculars with this technique, by adding a ColorRamp between the Normal Dot output and RGB Curve Fac input</p>
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	<item>
		<title>By: toontje</title>
		<link>http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-79936</link>
		<dc:creator>toontje</dc:creator>
		<pubDate>Fri, 23 Mar 2007 03:16:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-79936</guid>
		<description>I've just seen changes and I must say that me love the character animation long time, and story too.

But I detected a familiar shot though... from For the Birds. When all those characters were in line (basicaly showing only the front character) and then all the other characters fan out from behind him, that shot was literary taken from For the Birds</description>
		<content:encoded><![CDATA[<p>I&#039;ve just seen changes and I must say that me love the character animation long time, and story too.</p>
<p>But I detected a familiar shot though&#8230; from For the Birds. When all those characters were in line (basicaly showing only the front character) and then all the other characters fan out from behind him, that shot was literary taken from For the Birds</p>
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		<title>By: Djameika</title>
		<link>http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-79606</link>
		<dc:creator>Djameika</dc:creator>
		<pubDate>Thu, 22 Mar 2007 06:11:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-79606</guid>
		<description>Daniel Martinez Lara got some real knowledge, probabily with any kind of tool, blender, 3dsmax, xsi, lightwave...whatever... Really nice work - he's the man! Excelent animations! Loved "Changes", beautiful!!</description>
		<content:encoded><![CDATA[<p>Daniel Martinez Lara got some real knowledge, probabily with any kind of tool, blender, 3dsmax, xsi, lightwave&#8230;whatever&#8230; Really nice work - he&#039;s the man! Excelent animations! Loved &#034;Changes&#034;, beautiful!!</p>
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	<item>
		<title>By: Jedrzej_s</title>
		<link>http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-79574</link>
		<dc:creator>Jedrzej_s</dc:creator>
		<pubDate>Thu, 22 Mar 2007 03:21:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-79574</guid>
		<description>Daniel Martinez Lara making stuff in Blender... interesting situation :). Regards !</description>
		<content:encoded><![CDATA[<p>Daniel Martinez Lara making stuff in Blender&#8230; interesting situation :). Regards !</p>
]]></content:encoded>
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	<item>
		<title>By: toontje</title>
		<link>http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-79527</link>
		<dc:creator>toontje</dc:creator>
		<pubDate>Wed, 21 Mar 2007 23:49:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/21/videotutorial-real-time-illumination-with-nodes-with-interview/#comment-79527</guid>
		<description>How brilliant, and that from someone who just got into Blender, I suppose? Maybe that same technique is available in other packages, that's why he could nailed it down like that. It looks GI like. And not to mention how much personality emanates from that simple character just by posing it. He's opinion about Blender is soooo flattering that it makes the whole community proud that Blender is on the right track. Have you seen www.keithlango.com yet? Another professional animator that know about the existence of  Blender has posted a cool link about puppetery in Blender.

Of course Daniel is 'just' scoping out Blender, but it would be very cool if more professionals start using Blender.</description>
		<content:encoded><![CDATA[<p>How brilliant, and that from someone who just got into Blender, I suppose? Maybe that same technique is available in other packages, that&#039;s why he could nailed it down like that. It looks GI like. And not to mention how much personality emanates from that simple character just by posing it. He&#039;s opinion about Blender is soooo flattering that it makes the whole community proud that Blender is on the right track. Have you seen <a href="http://www.keithlango.com" rel="nofollow">http://www.keithlango.com</a> yet? Another professional animator that know about the existence of  Blender has posted a cool link about puppetery in Blender.</p>
<p>Of course Daniel is &#039;just&#039; scoping out Blender, but it would be very cool if more professionals start using Blender.</p>
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