Well, this wasn’t easy but it looks like it’s done: Blender 2.43 has been released and we (finally!) have the new blender.org website online. This release is already dubbed by Ton as the ‘Multi’ release because there are so many Multi functions: multi-resolution Meshes, multi-level UV, multi-layer images and multi-pass rendering.
Monthly Archives: February 2007
2.43: The Countdown has Begun
It’s almost there! I’m guessing that more than 15 people have been working frantically for the last few days to get the 2.43 release AND the new www.blender.org website ready. We’re in the final stages of collecting and placing the release packages, testing the new website and adding the final content – expected release time is later today. Stay tuned!
New Mancandy Available for Testing
Blender Math
While working with Blender it’s easy to forget what a math processing powerhouse it really is. It’s all hidden behind buttons and windows, but behind the screens there’s a LOT of calculus going on. I ran into an article called ‘Blender’s Orientation Matrix’ by Luma (the makers of the game Club Silo) which kind of puts things in perspective again.
Blender User Wins Subdivisionmodeling.com Challenge!
Displacement Modifier Test
Here’s a simple, yet pleasing example of Blender’s Displacement Modifier done by Robert J. Tiess (RobertT).
The Structure of Man
4K Digital Cinema Technology with Blender
Wiki: Blender Video Sequence Editor
Blender’s Video Sequence Editor (in short the “VSEâ€) is an old feature that has been used to edit Elephants Dream and also is used to edit in the Plumiferos project. After being almost forgotten for a time, the new focus made it take on as enthusiastic a development as the rest of Blender. Roger Wickes has written a section of the Wiki, in which he describes the use of the VSE in a very comprehensible way.
Patch Available for Particle Hair Styling Features
Just imagine what that will mean for your characters, and more…the ability to easily shape and design not only hair but, anything created using particles!
Well, previously, we could only drool over a demo video…now, we can get hands-on experience with these experimental features!