If you ever wanted to know where it all began then this article is a good place to start. And to think it all started in the 1960s.
Monthly Archives: February 2007
Blender Basics Workshop in Richmond, Virginia
To follow up the one we had in January, Hand Turkey Studios will be offering another Blender Basics Workshop in Richmond, Virginia on the 23rd of February.
Below are the raw details:
Date: Friday, 23 February 2007
Time: 1:00 PM – 5:00 PM
Location: The Work Factory (1113 West Main St., Richmond, VA 23220 – map)
Cost: $45, payable via Cash, Check or Credit Card via Paypal
Those interested in attending should send an email to [email protected]
Full details can be found on the Hand Turkey website.
Introducing Character Animation with Blender Has Hit the Shelves
This article was submitted by Tony Mullen
Hello Blenderers,
It’s been quite a wait, but at last Introducing Character Animation with Blender has hit the shelves! As of today, Amazon.comis listing the book as available. They’ve also enabled the feature of letting you search inside the book online, so you can see what you’re getting into before placing an order. Still more good news is that as I write this, they still seem to be offering a 34% discount.
Toon/sketch rendering with nodes
BlenderNation Fundraiser: Oxfam Gifts!
Interview with Bassam Kurdali (Director of Elephants Dream)
My name is Bassam Kurdali. You may know me as the director of “Elephants Dream”. I am a blender user for many years- since the 2.2x versions of the software, a bit before the Open Source Era.
New Game Engine Custom Cursor Script with Tutorial
Here’s a great script and tutorial, created by “blendenzo” for Blender’s Game Engine, showing you how to easily create a custom mouse cursor for your game projects.
Blender 2.43 Release: Behind the Scenes
Centre College Animation Class Uses Blender
Centre College in Danville, KY is using Blender in its Principles of Computer Animation class. The class is designed to learn the basics of computer animation. The students started the three week course, many of them with little to no computer animation experience, animating a ball bouncing.
Blender Teacher Training in Vienna, Austria
The ‘Pädagogisches Institut’ in Vienna is organising a two-day Blender workshop on February 19th and 20th. The target audience seems to be teachers only, but if you want to be sure, just contact them.
Kursbeitrag: € 15,- pro Kurstag (beinhaltet Beitrag für Saalmiete, Skriptum, offizielles Blender-Buch und CD-ROM mit Software, Beispielen etc.) Zielgruppe: Anfänger und leicht Fortgeschrittene in Blender und alle, die sich Grundkenntnisse eines 3D- und/oder Animationsprogrammes aneignen wollen. Computergrundkenntnisse sind erwünscht , aber nicht Voraussetzung für den Kursbesuch. Inhalt: Blender ist ein sehr vielfältig einsetzbares Programm, das gratis für Windows, Apple und Linux erhältlich ist und die Bereiche 3D-Modell-Erstellung, 3D-Animation und interaktive Anwendungen (auch Spiele) abdeckt. Ziel des Kurses ist es, KollegInnen das Grundhandwerkszeug für die Gestaltung von 3D-Inhalten mitzugeben und mit Hilfe von Blender einfache 3D-Aufgaben zu lösen, vor allem in Hinblick auf den schulischen Einsatz in Bildnerischer Erziehung und Werkerziehung. Nachdem bei den früheren Blender-Kursen der Schwerpunkt auf dem Modellieren von 3D-Objekten lag, soll dieses Mal der Bereich Animation schwerpunktmäßig erarbeitet werden. Mögliche Anwendungsgebiete für Blender sind Design, Architektur, Animation, Werbung, Spiele u. v. m. Schulische Anwendungsmöglichkeiten werden anhand von konkreten Beispielen besprochen und erarbeitet.
More information and contact details are available on their website.