The History of 3D Rendering

sutherland.jpgIf you ever wanted to know where it all began then this article is a good place to start. And to think it all started in the 1960s.

CGSociety has published an interesting article regarding the development of 3D rendering technology and the advances it has made over the years. Its an interesting read. And its amazing to see how far the technology has advanced us in only 30-40 years.

Read the article here.



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12 Responses to “The History of 3D Rendering”  

  1. 1 Loy Edit Link

    This article has been around for ages, i've read it over three years ago.

    Still nice to see. What will the future bring us in the filed of rendering? Real-time photon-rendering?

  2. 2 Cubedude04 Edit Link

    Interesting.

    *Bookmarks it to read later*

  3. 3 ddwagnz Edit Link

    yeah it would be about 47 years in that case :D
    great article too!

  4. 4 knittl Edit Link

    HELL! why hadn't i found this link when i needed it!?
    some week ago…

    *reading with a very fast pace*

  5. 5 ROUBAL Edit Link

    Interesting travel through time and technology.

    Thanks for the article !

  6. 6 crazybus Edit Link

    Here is part two. I'm posting it because I couldn't see a link to it from part one. http://features.cgsociety.org/story_custom.php?story_id=1724

  7. 7 freeality Edit Link

    ha, way intresting.

    And this all started in University of Utah! I lived in Utah for 6 years.glad to hear somethying interesting happened there.

  8. 8 AppleGrew Edit Link

    Hello crazybus. Thanks for the part two of this article. :)

  9. 9 Advs89 Edit Link

    Umm… duh! Everyone knows that 3D graphics all started with the release of Wolfenstein 3D!!! actually though, wolf3d used ray-casting, making it more pseudo-3d than anything…

  10. 10 j.charroy Edit Link

    somebody should recommend it to be added to wikipedia

  11. 11 j.charroy Edit Link

    …done

  12. 12 Robert Mibus Edit Link

    It was from October 2003 :)

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