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	<title>Comments on: New Compositor Nodes in Development</title>
	<atom:link href="http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Tue, 02 Dec 2008 17:36:05 +0000</pubDate>
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		<item>
		<title>By: LIGHTspeed</title>
		<link>http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-61921</link>
		<dc:creator>LIGHTspeed</dc:creator>
		<pubDate>Mon, 26 Feb 2007 15:18:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-61921</guid>
		<description>WOW!! Thanks Coyhot!!!
I'm looking forward to the 2d tracker soo much! :D
Bart- Hmm...you mentioned Coyhot's site, but I don't believe you posted a link.
I found it though, so no harm done ;)
www.coyhot.com</description>
		<content:encoded><![CDATA[<p>WOW!! Thanks Coyhot!!!<br />
I&#039;m looking forward to the 2d tracker soo much! :D<br />
Bart- Hmm&#8230;you mentioned Coyhot&#039;s site, but I don&#039;t believe you posted a link.<br />
I found it though, so no harm done ;)<br />
<a href="http://www.coyhot.com" rel="nofollow">http://www.coyhot.com</a></p>
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	</item>
	<item>
		<title>By: damiles</title>
		<link>http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-61639</link>
		<dc:creator>damiles</dc:creator>
		<pubDate>Mon, 26 Feb 2007 07:47:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-61639</guid>
		<description>Good Job Oliver, continue</description>
		<content:encoded><![CDATA[<p>Good Job Oliver, continue</p>
]]></content:encoded>
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	<item>
		<title>By: RNS</title>
		<link>http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-61606</link>
		<dc:creator>RNS</dc:creator>
		<pubDate>Mon, 26 Feb 2007 06:47:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-61606</guid>
		<description>get Real!</description>
		<content:encoded><![CDATA[<p>get Real!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ccherrett</title>
		<link>http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-61465</link>
		<dc:creator>ccherrett</dc:creator>
		<pubDate>Mon, 26 Feb 2007 00:22:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-61465</guid>
		<description>RNS: 

You sound like a troll to me :)</description>
		<content:encoded><![CDATA[<p>RNS: </p>
<p>You sound like a troll to me :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RNS</title>
		<link>http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-61440</link>
		<dc:creator>RNS</dc:creator>
		<pubDate>Mon, 26 Feb 2007 00:00:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-61440</guid>
		<description>I think this new feature will come handing in animation.But,
blender needs more improvement in order to be a stable program.I love blender,but I need a complete 3d program
to help sell my talent to client.my option may be either Animation Master or the New ligthwave 9.
Both programs offer good services,perhap in 20 to 50 years from now blender will be a highend state of the art 3D program.I hope you blendhead understand this issue it "Busines".</description>
		<content:encoded><![CDATA[<p>I think this new feature will come handing in animation.But,<br />
blender needs more improvement in order to be a stable program.I love blender,but I need a complete 3d program<br />
to help sell my talent to client.my option may be either Animation Master or the New ligthwave 9.<br />
Both programs offer good services,perhap in 20 to 50 years from now blender will be a highend state of the art 3D program.I hope you blendhead understand this issue it &#034;Busines&#034;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hexa</title>
		<link>http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-60914</link>
		<dc:creator>Hexa</dc:creator>
		<pubDate>Sun, 25 Feb 2007 09:03:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-60914</guid>
		<description>"I still working on more nodes, like Emboss, LightRays, LensFlare , Bulge, Corner Pin, 2D Tracker, and more … : )"

He is working on a 2D-Tracker ..... amazing.</description>
		<content:encoded><![CDATA[<p>&#034;I still working on more nodes, like Emboss, LightRays, LensFlare , Bulge, Corner Pin, 2D Tracker, and more … : )&#034;</p>
<p>He is working on a 2D-Tracker &#8230;.. amazing.</p>
]]></content:encoded>
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	<item>
		<title>By: qedqubit</title>
		<link>http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-60807</link>
		<dc:creator>qedqubit</dc:creator>
		<pubDate>Sun, 25 Feb 2007 03:36:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-60807</guid>
		<description>uhm.. i don't mean to offend with my frustrating tone by the way... (apollogies offered in advance...)</description>
		<content:encoded><![CDATA[<p>uhm.. i don&#039;t mean to offend with my frustrating tone by the way&#8230; (apollogies offered in advance&#8230;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: qedqubit</title>
		<link>http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-60802</link>
		<dc:creator>qedqubit</dc:creator>
		<pubDate>Sun, 25 Feb 2007 03:27:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-60802</guid>
		<description>by the way :
dtpblender doesnt show anything after may-2006
uselessdreamers site'n scripts are unreachable for the past 2 monts-or longer.

can anyone point me to an explanation WHY some GREAT functional additions do not get integrated ?
what if they're DEAD ?
i think it's a bit narrow minded to keep blender 3D-only, (yuh i know i'm narrowminded ass wel, but it doent mean you have to be(i'm ófficially cray see ?)):the colored texture brushes already surpass photoshop and nearly rival gimp and corel painter
more than half a year ago uselessdreamer presented a great thumbnailed library-script (and other things) BUT IT'S GONE
imagine the motivation developers get to make great additions and then NOT GET INCLUDED, but stonewalled.imagine these new nodes NOT being included next release, unthinkable right ?
WHERES THE FRIGGIN LIBRARY !</description>
		<content:encoded><![CDATA[<p>by the way :<br />
dtpblender doesnt show anything after may-2006<br />
uselessdreamers site&#039;n scripts are unreachable for the past 2 monts-or longer.</p>
<p>can anyone point me to an explanation WHY some GREAT functional additions do not get integrated ?<br />
what if they&#039;re DEAD ?<br />
i think it&#039;s a bit narrow minded to keep blender 3D-only, (yuh i know i&#039;m narrowminded ass wel, but it doent mean you have to be(i&#039;m ófficially cray see ?)):the colored texture brushes already surpass photoshop and nearly rival gimp and corel painter<br />
more than half a year ago uselessdreamer presented a great thumbnailed library-script (and other things) BUT IT&#039;S GONE<br />
imagine the motivation developers get to make great additions and then NOT GET INCLUDED, but stonewalled.imagine these new nodes NOT being included next release, unthinkable right ?<br />
WHERES THE FRIGGIN LIBRARY !</p>
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	<item>
		<title>By: qedqubit</title>
		<link>http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-60793</link>
		<dc:creator>qedqubit</dc:creator>
		<pubDate>Sun, 25 Feb 2007 03:10:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-60793</guid>
		<description>Vive la france !
vive francois !
vive alexander ewing !
vive all the other blenderheads !
I sure do like to use blender as a 2D program, because its so easy to combine images and text: it saves the trouble of alt-tab between photoshop (which can only 'paint' in black'n white) and adobe Indesign, when i'm doing multi-page, now I havent used aftereffex for over a year (hm.. 2 yrs maybe), 3Ds-max for 4 yrs, and i still find it strange that dtpblender isn't built into blender, reachable by crtl-left or crtl-right

so kicking 4 commercial apps ass is quite an achivement, okay not yet beating them, but i doubt blender will ever fall
when blender 3.0 comes out, lots of small companies might choose to export what they made in their blender/verse network to a single computer running the commercial apps and save lots of money, blender provides a great return-on-investment (roi) !</description>
		<content:encoded><![CDATA[<p>Vive la france !<br />
vive francois !<br />
vive alexander ewing !<br />
vive all the other blenderheads !<br />
I sure do like to use blender as a 2D program, because its so easy to combine images and text: it saves the trouble of alt-tab between photoshop (which can only &#039;paint&#039; in black&#039;n white) and adobe Indesign, when i&#039;m doing multi-page, now I havent used aftereffex for over a year (hm.. 2 yrs maybe), 3Ds-max for 4 yrs, and i still find it strange that dtpblender isn&#039;t built into blender, reachable by crtl-left or crtl-right</p>
<p>so kicking 4 commercial apps ass is quite an achivement, okay not yet beating them, but i doubt blender will ever fall<br />
when blender 3.0 comes out, lots of small companies might choose to export what they made in their blender/verse network to a single computer running the commercial apps and save lots of money, blender provides a great return-on-investment (roi) !</p>
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	<item>
		<title>By: AddZero</title>
		<link>http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-60635</link>
		<dc:creator>AddZero</dc:creator>
		<pubDate>Sat, 24 Feb 2007 22:28:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/23/new-compositor-nodes-in-development/#comment-60635</guid>
		<description>This CAN be done with Vector blur and custom maps to emulate motion:
http://addzero.org/files/vector-radial-blur-project-addzero-h264.mov
(photo cc by Louisl "Amsterdam at night", details in .blend 
Sorry if somebody else already came up with this.)

This method is probably not as efficient as CoyHot'a nodes, (which I'm looking forward to!) but it's very flexible.  

Hope it helps somebody:
http://addzero.org/files/vector-radial-blur-project-addzero.blend
There's probably a better way to do this...
Soon: dirty windshields!

ooh 2d tracker, -drool- nice work!</description>
		<content:encoded><![CDATA[<p>This CAN be done with Vector blur and custom maps to emulate motion:<br />
<a href="http://addzero.org/files/vector-radial-blur-project-addzero-h264.mov" rel="nofollow">http://addzero.org/files/vector-radial-blur-project-addzero-h264.mov</a><br />
(photo cc by Louisl &#034;Amsterdam at night&#034;, details in .blend<br />
Sorry if somebody else already came up with this.)</p>
<p>This method is probably not as efficient as CoyHot&#039;a nodes, (which I&#039;m looking forward to!) but it&#039;s very flexible.  </p>
<p>Hope it helps somebody:<br />
<a href="http://addzero.org/files/vector-radial-blur-project-addzero.blend" rel="nofollow">http://addzero.org/files/vector-radial-blur-project-addzero.blend</a><br />
There&#039;s probably a better way to do this&#8230;<br />
Soon: dirty windshields!</p>
<p>ooh 2d tracker, -drool- nice work!</p>
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