Introducing Character Animation with Blender Has Hit the Shelves

I got my copies the day before yesterday and I have to say I’m very excited about the way they turned out. I’m very grateful to the whole team at Sybex who did such a terrific job putting this together.

For those of you who haven’t seen my notices about this book in the past, Introducing Character Animation with Blender is an introductory/intermediate level book which provides an in-depth introduction to modeling and and animating characters in Blender. It’s assumed that you know the basics of Blender, but it does start at the beginning, and motivated newbies should be able to get a lot out of it. I also include an analysis of some of the approaches taken in Elephants Dream, and some exclusive access to behind-the-scenes material from Plumiferos, all of which I think will be of interest to more advanced users. Even old pros should find some food for thought in the discussion of the amazing Feifi rig from Plumiferos.

The accompanying DVD is packed full of so much stuff I can’t even mention it all: animations, Elephants Dream files, character rigs, open source software, scripts, and of course Blender itself. There’s also a full color gallery of stills and renders in the book itself which showcases some of the best Blender artwork around.

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One thing I’m hoping is that with Sybex’s promotional muscle behind it, this book could really provide a rise in Blender’s visibility among people who do not yet know about it. I’m also very keen to get the book–and Blender–into the hands of young people who can’t necessarily afford more expensive software, so I’d like to get the book into as many libraries as I can. The Blender community can help in this regard. Whether you order a copy for yourself or not, please consider requesting your local school or public libraries to order a copy or two. This will help a lot to get Blender more widely known and used!

Thanks very much to Bart here at BlenderNation for giving me the opportunity to let you all know about this, and thanks very much to everybody in the community who has been so incredibly encouraging and helpful. I really hope that the book turns out to be a useful addition to the available learning materials for Blender.

Happy Blendering!

Tony

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