It looks like you're using an ad blocker! I really need the income to keep this site running.
If you enjoy BlenderNation and you think it’s a valuable resource to the Blender community, please take a moment to read how you can support BlenderNation.


  1. Blender really keeps surprising me every day.. before today, i never tried sculpt mode, but when i saw this tutorial i thought.. Well, i´ll give it a shot.. I was amazed by this powerfoul tool. Ever wanted to create a desert scenario? Just grab a plane, subdivide it, a work it in sculpt mode for 3 min.. And your desert is ready. Thanks for everything Blender team.

  2. To made a desert is another great tool :) but sculp mode is really great I use it since RC3 was realised and I love it this is the greatest tool that we can find in blender. I'm sure that in the future we will see sculp as good as ZBrush. :D

    If I made some orts sorry . I'm from Poland and i don't see mistakes. :P

  3. Nice, this was very needed.
    But I notice that the GSoC sky simulator will not be in. Why?
    Sometimes I feel that some decisions are not well "explained"...

    Other than that, great work, as usual.

  4. Well, i guess it's nice to have (haven't had a look at it myself), but where's the big difference between this and proportional edit? I think i'm missing something, right?

  5. Daniel - try it and you'll see (it's most useful if you have a pressure-sensitive tablet). It's such a fast and intuitive work-flow it's not even a comparison to Prop. Mode. You no longer have to select vertices, move them, adjust the selection again, subdivide, select again, move again... you just *push*.

    With Sculpt Mode it's not about pushing vertices any more - it's truly like sculpting - only more powerful and you don't have to wash up after :-)

  6. Sculpt mode users should have only ONE 3D viewport active in Blender to efficiently sculpt. I usually have three 3D viewports open, and Sculpt mode was running horribly slow, but now I know why! Duh! Blender was redrawing the mesh three times. Hope this helps someone. :)

  7. Nice image and really like the way RobertT explained his workflow. Thanks RobertT.


    Did you know ...?

    ..... that pressing PAGE_UP and PAGE_DOWN key while in sculpt mode increases/decreases the multi resolution mesh level.

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.