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	<title>Comments on: Inkscape 0.45 Released</title>
	<atom:link href="http://www.blendernation.com/2007/02/11/inkscape-045-released/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2007/02/11/inkscape-045-released/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Sat, 22 Nov 2008 00:56:06 +0000</pubDate>
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		<item>
		<title>By: Early Ehlinger</title>
		<link>http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-54561</link>
		<dc:creator>Early Ehlinger</dc:creator>
		<pubDate>Thu, 15 Feb 2007 23:06:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-54561</guid>
		<description>I'm somewhat surprised that nobody has floated the idea (here at least) that Blender be modded to support Inkscape drawings as texture maps.  Would be an obvious thing to do IMHO, especially if Inkscape has a "libSVG" or something to handle drawing its markup programatically.

For its original purpose of doing 2D illustrations/layout, Inkscape still needs:

1) lots of nice noise functions 
2) some more simple effects, like drop-shadows
3) multi-page support.

In all, it's great software!</description>
		<content:encoded><![CDATA[<p>I&#039;m somewhat surprised that nobody has floated the idea (here at least) that Blender be modded to support Inkscape drawings as texture maps.  Would be an obvious thing to do IMHO, especially if Inkscape has a &#034;libSVG&#034; or something to handle drawing its markup programatically.</p>
<p>For its original purpose of doing 2D illustrations/layout, Inkscape still needs:</p>
<p>1) lots of nice noise functions<br />
2) some more simple effects, like drop-shadows<br />
3) multi-page support.</p>
<p>In all, it&#039;s great software!</p>
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	<item>
		<title>By: Mariano</title>
		<link>http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52823</link>
		<dc:creator>Mariano</dc:creator>
		<pubDate>Tue, 13 Feb 2007 04:34:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52823</guid>
		<description>Great! Love this app.
Im in a VERY low end machine and inkscape works like a charm.
Thanks for the news.</description>
		<content:encoded><![CDATA[<p>Great! Love this app.<br />
Im in a VERY low end machine and inkscape works like a charm.<br />
Thanks for the news.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 86point5</title>
		<link>http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52539</link>
		<dc:creator>86point5</dc:creator>
		<pubDate>Mon, 12 Feb 2007 17:53:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52539</guid>
		<description>"I try inkspace about once a year to see if I can stand to use it. I’m a professional Illustrator user, and it just hasn’t convinced me yet, not even for personal use."

I know what you mean for some stuff. However, I do have to admit that the node editing tools are actually nicer in Inkscape than in Illustrator. It's easier to modify multiple nodes at one time in Inkscape (convert to/from cusp/smooth/symmetrical)

"I was unable to get simple SVG (a rectangle with the default gradient fill) from Inkscape to open properly in Illustrator."

Unfortunately, Illustrator's ability to open SVG is somewhat lacking. It tends to export them OK (with a lot of extra overhead) but the import is shoddy. I haven't tried the EPS export in Inkscape to see how well it plays with Illustrator. The lack of spot color support in Inkscape has kept me from using it day-to-day and has kept my interaction as more of a "check on its progress periodically" level.

That said, it is good to see how it is shaping up. I can see it as a useful tool for many as it currently is.</description>
		<content:encoded><![CDATA[<p>&#034;I try inkspace about once a year to see if I can stand to use it. I’m a professional Illustrator user, and it just hasn’t convinced me yet, not even for personal use.&#034;</p>
<p>I know what you mean for some stuff. However, I do have to admit that the node editing tools are actually nicer in Inkscape than in Illustrator. It&#039;s easier to modify multiple nodes at one time in Inkscape (convert to/from cusp/smooth/symmetrical)</p>
<p>&#034;I was unable to get simple SVG (a rectangle with the default gradient fill) from Inkscape to open properly in Illustrator.&#034;</p>
<p>Unfortunately, Illustrator&#039;s ability to open SVG is somewhat lacking. It tends to export them OK (with a lot of extra overhead) but the import is shoddy. I haven&#039;t tried the EPS export in Inkscape to see how well it plays with Illustrator. The lack of spot color support in Inkscape has kept me from using it day-to-day and has kept my interaction as more of a &#034;check on its progress periodically&#034; level.</p>
<p>That said, it is good to see how it is shaping up. I can see it as a useful tool for many as it currently is.</p>
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	<item>
		<title>By: Hannes B.</title>
		<link>http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52520</link>
		<dc:creator>Hannes B.</dc:creator>
		<pubDate>Mon, 12 Feb 2007 17:01:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52520</guid>
		<description>"I was unable to get simple SVG (a rectangle with the default gradient fill) from Inkscape to open properly in Illustrator." 

This is most likely not an Inkscape problem but an Illustrator one since (in my experience) Illustrator doesn't handle well SVG. Still I wished Inkscape had the sophisticated layer menu Illustrator does offer.</description>
		<content:encoded><![CDATA[<p>&#034;I was unable to get simple SVG (a rectangle with the default gradient fill) from Inkscape to open properly in Illustrator.&#034; </p>
<p>This is most likely not an Inkscape problem but an Illustrator one since (in my experience) Illustrator doesn&#039;t handle well SVG. Still I wished Inkscape had the sophisticated layer menu Illustrator does offer.</p>
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	<item>
		<title>By: TroutMask</title>
		<link>http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52492</link>
		<dc:creator>TroutMask</dc:creator>
		<pubDate>Mon, 12 Feb 2007 15:36:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52492</guid>
		<description>"I try inkspace about once a year to see if I can stand to use it. I’m a professional Illustrator user, and it just hasn’t convinced me yet, not even for personal use."


i'm also a professional illustrator user and feel more or less the same way. I am impressed by the rate of progress, however, and still check in on it from time to time.


I'd be very surprised if the blur effects would RIP properly. Also, in my informal testing of the previous version, I was unable to get simple SVG (a rectangle with the default gradient fill) from Inkscape to open properly in Illustrator.</description>
		<content:encoded><![CDATA[<p>&#034;I try inkspace about once a year to see if I can stand to use it. I’m a professional Illustrator user, and it just hasn’t convinced me yet, not even for personal use.&#034;</p>
<p>i&#039;m also a professional illustrator user and feel more or less the same way. I am impressed by the rate of progress, however, and still check in on it from time to time.</p>
<p>I&#039;d be very surprised if the blur effects would RIP properly. Also, in my informal testing of the previous version, I was unable to get simple SVG (a rectangle with the default gradient fill) from Inkscape to open properly in Illustrator.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mattie</title>
		<link>http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52434</link>
		<dc:creator>mattie</dc:creator>
		<pubDate>Mon, 12 Feb 2007 13:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52434</guid>
		<description>inkscape rules :) (at least for me ;))</description>
		<content:encoded><![CDATA[<p>inkscape rules :) (at least for me ;))</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dazzler</title>
		<link>http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52312</link>
		<dc:creator>dazzler</dc:creator>
		<pubDate>Mon, 12 Feb 2007 11:01:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52312</guid>
		<description>great to see inkscape's getting vecter blur but you can't change basic brightness/contrast/gamma of bitmaps (like imports of your 3d pics).  will be better when a few filter effects are added.  Soon I think SVG will be ditched, but its a good program anyway.</description>
		<content:encoded><![CDATA[<p>great to see inkscape&#039;s getting vecter blur but you can&#039;t change basic brightness/contrast/gamma of bitmaps (like imports of your 3d pics).  will be better when a few filter effects are added.  Soon I think SVG will be ditched, but its a good program anyway.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joeri</title>
		<link>http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52297</link>
		<dc:creator>Joeri</dc:creator>
		<pubDate>Mon, 12 Feb 2007 09:44:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52297</guid>
		<description>@Alexander: 1000 windows is just a mac thing. Put an empty desktop up and you'll be fine.</description>
		<content:encoded><![CDATA[<p>@Alexander: 1000 windows is just a mac thing. Put an empty desktop up and you&#039;ll be fine.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bart</title>
		<link>http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52224</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Mon, 12 Feb 2007 06:37:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52224</guid>
		<description>@Alexander: same argument, posted twice? You *are* boring.</description>
		<content:encoded><![CDATA[<p>@Alexander: same argument, posted twice? You *are* boring.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alexander Ewering</title>
		<link>http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52179</link>
		<dc:creator>Alexander Ewering</dc:creator>
		<pubDate>Mon, 12 Feb 2007 05:04:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/11/inkscape-045-released/#comment-52179</guid>
		<description>I know this has been discussed to death, but I still can't understand people who are enchanted by an application that:

1) Needs 10 windows and clutters your taskbar (unless you use the grouping feature)
2) Forces you to de-iconify 10 windows when you want to switch to it (not everyone uses workspaces)
3) Forces you to re-arrange all 10 windows if you open a image with a different size or a different zoom level (and thus a different image window size)
4) Doesn't even remember the positions and sizes of the 10 windows between sessions (or did I overlook that?)

I mean, dude, it would already be an advantage if the windows at least *snapped* to each other and to the screen edge, but not even that... (and no, Windows doesn't have such features in it natively :)</description>
		<content:encoded><![CDATA[<p>I know this has been discussed to death, but I still can&#039;t understand people who are enchanted by an application that:</p>
<p>1) Needs 10 windows and clutters your taskbar (unless you use the grouping feature)<br />
2) Forces you to de-iconify 10 windows when you want to switch to it (not everyone uses workspaces)<br />
3) Forces you to re-arrange all 10 windows if you open a image with a different size or a different zoom level (and thus a different image window size)<br />
4) Doesn&#039;t even remember the positions and sizes of the 10 windows between sessions (or did I overlook that?)</p>
<p>I mean, dude, it would already be an advantage if the windows at least *snapped* to each other and to the screen edge, but not even that&#8230; (and no, Windows doesn&#039;t have such features in it natively :)</p>
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