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	<title>Comments on: Hard Surface Texture Painting</title>
	<atom:link href="http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Fri, 21 Nov 2008 19:24:40 +0000</pubDate>
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		<item>
		<title>By: Andrew</title>
		<link>http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-53633</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Wed, 14 Feb 2007 12:49:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-53633</guid>
		<description>once agian great tutorial thanks
http://doodletoo.com</description>
		<content:encoded><![CDATA[<p>once agian great tutorial thanks<br />
<a href="http://doodletoo.com" rel="nofollow">http://doodletoo.com</a></p>
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	<item>
		<title>By: Felix_Kütt</title>
		<link>http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-52042</link>
		<dc:creator>Felix_Kütt</dc:creator>
		<pubDate>Sun, 11 Feb 2007 23:11:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-52042</guid>
		<description>indeed an old news - but a good news non the less! (well old for me and some others, new for some of the else, im sure its of help, thanks for reminding me =)</description>
		<content:encoded><![CDATA[<p>indeed an old news - but a good news non the less! (well old for me and some others, new for some of the else, im sure its of help, thanks for reminding me =)</p>
]]></content:encoded>
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	<item>
		<title>By: ccherrett</title>
		<link>http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-52001</link>
		<dc:creator>ccherrett</dc:creator>
		<pubDate>Sun, 11 Feb 2007 21:15:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-52001</guid>
		<description>anyone know how to make the flaking paint in the gimp?</description>
		<content:encoded><![CDATA[<p>anyone know how to make the flaking paint in the gimp?</p>
]]></content:encoded>
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	<item>
		<title>By: greboide</title>
		<link>http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-51908</link>
		<dc:creator>greboide</dc:creator>
		<pubDate>Sun, 11 Feb 2007 16:26:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-51908</guid>
		<description>its simple as adding a uvmap and hitting ctrl+alt+b,2 with the meshs that you want a oclusion map selected.</description>
		<content:encoded><![CDATA[<p>its simple as adding a uvmap and hitting ctrl+alt+b,2 with the meshs that you want a oclusion map selected.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: martin</title>
		<link>http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-51860</link>
		<dc:creator>martin</dc:creator>
		<pubDate>Sun, 11 Feb 2007 13:28:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-51860</guid>
		<description>any one got any ideas how the AO pass is done extracted from blender - any sites out there that cover this</description>
		<content:encoded><![CDATA[<p>any one got any ideas how the AO pass is done extracted from blender - any sites out there that cover this</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joat</title>
		<link>http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-51815</link>
		<dc:creator>Joat</dc:creator>
		<pubDate>Sun, 11 Feb 2007 11:28:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-51815</guid>
		<description>Now if someone makes a Blender specific adaptation of this, with AO texture baking explained I salute him / her wholeheartedly. 
I read the tutorial a long time ago, and it is truly exellent.</description>
		<content:encoded><![CDATA[<p>Now if someone makes a Blender specific adaptation of this, with AO texture baking explained I salute him / her wholeheartedly.<br />
I read the tutorial a long time ago, and it is truly exellent.</p>
]]></content:encoded>
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	<item>
		<title>By: Jan the Freeze</title>
		<link>http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-51598</link>
		<dc:creator>Jan the Freeze</dc:creator>
		<pubDate>Sun, 11 Feb 2007 00:47:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-51598</guid>
		<description>My god, so much work for one simple hatch,  get some wood and paint and make a real one!
: )</description>
		<content:encoded><![CDATA[<p>My god, so much work for one simple hatch,  get some wood and paint and make a real one!<br />
: )</p>
]]></content:encoded>
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	<item>
		<title>By: Omar Modesto</title>
		<link>http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-51531</link>
		<dc:creator>Omar Modesto</dc:creator>
		<pubDate>Sat, 10 Feb 2007 21:23:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-51531</guid>
		<description>The tutorial is also available as a PDF file from here: http://files.filefront.com/5181268</description>
		<content:encoded><![CDATA[<p>The tutorial is also available as a PDF file from here: <a href="http://files.filefront.com/5181268" rel="nofollow">http://files.filefront.com/5181268</a></p>
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	<item>
		<title>By: Bmud</title>
		<link>http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-51477</link>
		<dc:creator>Bmud</dc:creator>
		<pubDate>Sat, 10 Feb 2007 19:18:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-51477</guid>
		<description>*cough* from the bowels of my younger years, here comes the basis of most of my graphics guru-ship. Tons of these earlier-photoshop tutes teach you the fundamentals -- the stuff that nodes are built off of. I encourage you read everything you can here. It's non-stop gold.
http://www.handson.nu/
http://www.gurusnetwork.com/tutorials/two_d/photoshop/</description>
		<content:encoded><![CDATA[<p>*cough* from the bowels of my younger years, here comes the basis of most of my graphics guru-ship. Tons of these earlier-photoshop tutes teach you the fundamentals &#8212; the stuff that nodes are built off of. I encourage you read everything you can here. It&#039;s non-stop gold.<br />
<a href="http://www.handson.nu/" rel="nofollow">http://www.handson.nu/</a><br />
<a href="http://www.gurusnetwork.com/tutorials/two_d/photoshop/" rel="nofollow">http://www.gurusnetwork.com/tutorials/two_d/photoshop/</a></p>
]]></content:encoded>
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	<item>
		<title>By: Bmud</title>
		<link>http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-51469</link>
		<dc:creator>Bmud</dc:creator>
		<pubDate>Sat, 10 Feb 2007 19:03:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/02/10/hard-surface-texture-painting/#comment-51469</guid>
		<description>This is exactly what I love to do and see. I like this tutorial because he showed off a few tricks that combined two work processes into one workflow, the scratches controlling the paint flakes.

If any of you chaps have any technical Photoshop questions related to this, feel free to ask. *rolls up sleeves* I think I speak this guy's language.</description>
		<content:encoded><![CDATA[<p>This is exactly what I love to do and see. I like this tutorial because he showed off a few tricks that combined two work processes into one workflow, the scratches controlling the paint flakes.</p>
<p>If any of you chaps have any technical Photoshop questions related to this, feel free to ask. *rolls up sleeves* I think I speak this guy&#039;s language.</p>
]]></content:encoded>
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