BlenderArt #8: Car Modeling

ba8_th.jpgSandra Gilbert writes: Welcome to Issue #8, Our Mega Issue on ‘Car Modeling’. We have packed 71 pages full of car modeling tutorials, covering tips and techniques from the body to the rims. We take a behind the scenes look at “Cutting the Waves’ and Claas Kuhnen gives us an in-depth description on creating brushed metal shaders. And just for fun, there is even a Low Poly car to model and drive around.

So grab your copy today.

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2.43 RC2 Released

I just spoke to Ton on IRC and he told me that 2.43 RC2 has been released. At this moment, there’s not much information available on the changes. He comments: “We still have 20-40 commits per day at this moment – that’s too much to report on..” (I guess the true reason is that he wasted too much time playing Zelda and eating Italian food at my place this weekend ;-) Still, it’s another step towards a stable 2.43 release so grab a copy, give it a try and report any issues that you may find on the bugtracker.