A good introduction to basic rigging and some useful tips like using CTRL-N to recalculate bone normal orientation, something you don’t think of as a useful command, but it´s very usefull to have the bone´s Z axis pointing in the right direction.
It appears that it will be a series of tutorials. Part one appears to be mostly complete, as does part two.
Part one – Flying Bird – Building the rig is located here.
One thing that appears to be missing and I may just have missed it is a modeling tutorial for the bird or the actual mesh to work with. Even without those its a useful tutorial for learning the process.
It also appears that a NLA tutorial is planned for the bird as well. But a placeholder is just available now here. No tutorial is there yet.
Part two the skinning or weight mapping tutorial is available here.
