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	<title>Comments on: Video Tutorial/Script: Rendering Wireframe Overlays</title>
	<atom:link href="http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Tue, 02 Dec 2008 00:39:30 +0000</pubDate>
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		<title>By: radialronnie</title>
		<link>http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-414768</link>
		<dc:creator>radialronnie</dc:creator>
		<pubDate>Fri, 21 Nov 2008 21:33:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-414768</guid>
		<description>all three links are dead :(</description>
		<content:encoded><![CDATA[<p>all three links are dead :(</p>
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	<item>
		<title>By: Kernon</title>
		<link>http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-18046</link>
		<dc:creator>Kernon</dc:creator>
		<pubDate>Sun, 12 Nov 2006 16:36:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-18046</guid>
		<description>@tommy5:
I was going to say you were wrong but, I checked the file and you're right about the audio. Ooop! This is an "older" video and I was still learning (still am) about that. More recent videos use the mp3 audio format with tweaked bitrates, etc.

When I get a chance, I'll re-render this one with a better audio format. I'll check the others as well. Thanks for pointing that out!</description>
		<content:encoded><![CDATA[<p>@tommy5:<br />
I was going to say you were wrong but, I checked the file and you&#039;re right about the audio. Ooop! This is an &#034;older&#034; video and I was still learning (still am) about that. More recent videos use the mp3 audio format with tweaked bitrates, etc.</p>
<p>When I get a chance, I&#039;ll re-render this one with a better audio format. I&#039;ll check the others as well. Thanks for pointing that out!</p>
]]></content:encoded>
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	<item>
		<title>By: tommy5</title>
		<link>http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-18031</link>
		<dc:creator>tommy5</dc:creator>
		<pubDate>Sun, 12 Nov 2006 14:31:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-18031</guid>
		<description>Tnx for the tutorial!

It would be great if u compress audio data in tutorials, it will be much smaller size and more people would see it.
This one - 90MB/36MB zip - u can compress in few minutes using virtualdub/lame to 30MB/22MB zip.

Size does matter:)</description>
		<content:encoded><![CDATA[<p>Tnx for the tutorial!</p>
<p>It would be great if u compress audio data in tutorials, it will be much smaller size and more people would see it.<br />
This one - 90MB/36MB zip - u can compress in few minutes using virtualdub/lame to 30MB/22MB zip.</p>
<p>Size does matter:)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex Fraser</title>
		<link>http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-17960</link>
		<dc:creator>Alex Fraser</dc:creator>
		<pubDate>Sun, 12 Nov 2006 10:53:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-17960</guid>
		<description>Cool, I've wondered about Z offsets too.

It'd be nice if the Wire option was moved out of the Render Pipeline section and into the Material. That way you could mix a solid material with a wireframe one in the node editor. I imagine it can still be done with composite nodes, but that would be more complicated.</description>
		<content:encoded><![CDATA[<p>Cool, I&#039;ve wondered about Z offsets too.</p>
<p>It&#039;d be nice if the Wire option was moved out of the Render Pipeline section and into the Material. That way you could mix a solid material with a wireframe one in the node editor. I imagine it can still be done with composite nodes, but that would be more complicated.</p>
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	<item>
		<title>By: Rob W</title>
		<link>http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-17945</link>
		<dc:creator>Rob W</dc:creator>
		<pubDate>Sun, 12 Nov 2006 08:45:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-17945</guid>
		<description>I've tried the script and it works well, except that it looks like it creates a lot of extra geometry just for the sake of the overlay. Maybe a feature like this with a simple toggle switch (wireframe on/off) should be added in a future Blender version? (But without having to add geometry?) The Blender Newbies article mentions that this tutorial is inspired by such a feature in other 3D apps. Thanks to the devs, Blender is on par with most of them for more advanced features, so I would think adding this feature would be fairly trivial.</description>
		<content:encoded><![CDATA[<p>I&#039;ve tried the script and it works well, except that it looks like it creates a lot of extra geometry just for the sake of the overlay. Maybe a feature like this with a simple toggle switch (wireframe on/off) should be added in a future Blender version? (But without having to add geometry?) The Blender Newbies article mentions that this tutorial is inspired by such a feature in other 3D apps. Thanks to the devs, Blender is on par with most of them for more advanced features, so I would think adding this feature would be fairly trivial.</p>
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	<item>
		<title>By: Albrecht Jacobs (LayBack)</title>
		<link>http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-17933</link>
		<dc:creator>Albrecht Jacobs (LayBack)</dc:creator>
		<pubDate>Sun, 12 Nov 2006 07:41:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-17933</guid>
		<description>Great tutorial! I always wondered what the ZOffset was good for -:)

A minor improvement: link the 'solid' material to the object, not the mesh. When you copy the object use 'duplicate linked' (ALT D) instead of 'duplicate' (SHIFT D). Link the 'wire' material to the new object. Now you can edit the 'solid' object and don't have to worry about the 'wire' object -- it's always the same!</description>
		<content:encoded><![CDATA[<p>Great tutorial! I always wondered what the ZOffset was good for -:)</p>
<p>A minor improvement: link the &#039;solid&#039; material to the object, not the mesh. When you copy the object use &#039;duplicate linked&#039; (ALT D) instead of &#039;duplicate&#039; (SHIFT D). Link the &#039;wire&#039; material to the new object. Now you can edit the &#039;solid&#039; object and don&#039;t have to worry about the &#039;wire&#039; object &#8212; it&#039;s always the same!</p>
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	<item>
		<title>By: SephirothTBM</title>
		<link>http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-17830</link>
		<dc:creator>SephirothTBM</dc:creator>
		<pubDate>Sun, 12 Nov 2006 03:48:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-17830</guid>
		<description>Hey thanks for the script.

jaime: si te refieres a blender te recomiendo que visites http://blender.guanajuato.net es una comunidad de blender en español.</description>
		<content:encoded><![CDATA[<p>Hey thanks for the script.</p>
<p>jaime: si te refieres a blender te recomiendo que visites <a href="http://blender.guanajuato.net" rel="nofollow">http://blender.guanajuato.net</a> es una comunidad de blender en español.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kernon</title>
		<link>http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-17741</link>
		<dc:creator>Kernon</dc:creator>
		<pubDate>Sat, 11 Nov 2006 22:53:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-17741</guid>
		<description>Hey, that's an awesome script! It's an automated version of what my video shows.

Also, after creating the wireframe overlay, you can adjust the thickness of the lines by selecting the wireframe object and adjusting the shader's Alpha value.</description>
		<content:encoded><![CDATA[<p>Hey, that&#039;s an awesome script! It&#039;s an automated version of what my video shows.</p>
<p>Also, after creating the wireframe overlay, you can adjust the thickness of the lines by selecting the wireframe object and adjusting the shader&#039;s Alpha value.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: criss</title>
		<link>http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-17738</link>
		<dc:creator>criss</dc:creator>
		<pubDate>Sat, 11 Nov 2006 22:42:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-17738</guid>
		<description>Thanks a lot, a VERY useful tutorial!</description>
		<content:encoded><![CDATA[<p>Thanks a lot, a VERY useful tutorial!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jaime</title>
		<link>http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-17638</link>
		<dc:creator>jaime</dc:creator>
		<pubDate>Sat, 11 Nov 2006 18:27:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/11/video-tutorialscript-rendering-wireframe-overlays/#comment-17638</guid>
		<description>quiero saber mas de este programa</description>
		<content:encoded><![CDATA[<p>quiero saber mas de este programa</p>
]]></content:encoded>
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