Getting Started in Blender IRC

IRCGetting help with Blender is often arduous task. Between books you can’t afford, forum posts that go ignored, and online tutorials that were written on autopilot, where’s a beginner to go for quick answers? This may not be news to many, but there is a collection of public Blender chatroooms where Blender users can get help and friends can meet. Before I continue, props go out to Florian Mayer (who went by “name” in chat) for giving me the idea behind this article.

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Blender Conference – Day Three

ton.jpgWithout further ado, here’s the BlenderNation Journal for the last day of the Blender Conference 2006. The absolute highlight of the day was the presentation of the Plumiferos project; these people are really working on an amazing project. In order of appearance, the interviews are: Tony Mullen (author of ‘Introduction to Character Animation in Blender’), Colin Litster, Samo Korosec, Ivan Hoffman and Manuel Perez of Plumiferos, Jason van Gumster and finally the man himself: Ton.

Update: hi-res Quicktime file added

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SAIA 2006 In São Paulo, Brasil

Looks like São Paulo Brasil is becoming a hub of Blender activity.  After Game Cultura in July, São Paulo will be hosting SAIA 2006 at the Instituto de Artes da UNESP (a government funded public university).  At the conference (which has several kinds of workshops), there will be Blender presentations as well as discussions on art.  There will be Blender related activities October 24 and 25 10:00am to 12:00pm.  Check out the flier below or the website:

Blueprints

blueprintA blueprint is generally defined as a plan or technical drawing usually documenting an architecture or an engineering design. Within the world of 3D a “blueprint” can be more generally defined as any plan, its the 2D representation of the 3D model you wish to create. This 2D drawing can be anything from a building plan to a model sheet of game character.

Now what do you do if you lack the skills to create your own “blueprint” or need some obscure blueprint and can’t find it? Have no fear, Blendernation is here!

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All Good Things…

bconf-pass.jpgIt is with pain in my heart that I had to leave the ‘after-party’ of the Blender Conference in Café Cuba tonight. Talking to Bassam about his time in Buenos Aires with the Plumiferos team and our shared admiration for what they are accomplishing, discussing the Blender.org redesigns with Matt, learning about Colin Litster’s history and aspirations with Blender, having some good laughs with Andy and Lee, finally meeting Rui and looking back on our time in Boston with Wybren – all of it came to an end because of one simple reason: tomorrow is just another day at the office, and I had to return home…

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