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	<title>Comments on: Frame/Time Counter Display Tool</title>
	<atom:link href="http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Mon, 01 Dec 2008 23:27:27 +0000</pubDate>
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		<item>
		<title>By: rpgsimmaster</title>
		<link>http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13535</link>
		<dc:creator>rpgsimmaster</dc:creator>
		<pubDate>Wed, 18 Oct 2006 05:11:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13535</guid>
		<description>Ooh.... Close, but so sorry to Michael Thoenes... Alas, he was beaten to it by that same fabulous person who gave us Blender Library and Blender Materializer Scripts: Mariano Hidalgo aka uselessdreamer already created a script which adds this feature, called More Render Options which adds black bars such as you see in Animatic Runthroughs for films made by people such as Pixar...

It adds a timer, the number of the frame, the name of the Scene, the Blender File, the date and the active Camera, or a variety of the lot, as well as giving you a plethora of options about what sort of rendering you want...

You can find it here:
http://uselessdreamer.byethost32.com/more_render_options.html

...I'm afraid I'm going to stick with it...
Sorry Michael, close, but no cigar...</description>
		<content:encoded><![CDATA[<p>Ooh&#8230;. Close, but so sorry to Michael Thoenes&#8230; Alas, he was beaten to it by that same fabulous person who gave us Blender Library and Blender Materializer Scripts: Mariano Hidalgo aka uselessdreamer already created a script which adds this feature, called More Render Options which adds black bars such as you see in Animatic Runthroughs for films made by people such as Pixar&#8230;</p>
<p>It adds a timer, the number of the frame, the name of the Scene, the Blender File, the date and the active Camera, or a variety of the lot, as well as giving you a plethora of options about what sort of rendering you want&#8230;</p>
<p>You can find it here:<br />
<a href="http://uselessdreamer.byethost32.com/more_render_options.html" rel="nofollow">http://uselessdreamer.byethost32.com/more_render_options.html</a></p>
<p>&#8230;I&#039;m afraid I&#039;m going to stick with it&#8230;<br />
Sorry Michael, close, but no cigar&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: James Davis</title>
		<link>http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13454</link>
		<dc:creator>James Davis</dc:creator>
		<pubDate>Tue, 17 Oct 2006 13:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13454</guid>
		<description>Way to go Michael Thoenes!  Keep up the good work and maybe you will make your $100 back :)</description>
		<content:encoded><![CDATA[<p>Way to go Michael Thoenes!  Keep up the good work and maybe you will make your $100 back :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ROUBAL</title>
		<link>http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13449</link>
		<dc:creator>ROUBAL</dc:creator>
		<pubDate>Tue, 17 Oct 2006 11:50:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13449</guid>
		<description>Nice and usefull tool !

It could be a great help in setting animations.

Thanks a lot !</description>
		<content:encoded><![CDATA[<p>Nice and usefull tool !</p>
<p>It could be a great help in setting animations.</p>
<p>Thanks a lot !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: harkyman</title>
		<link>http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13448</link>
		<dc:creator>harkyman</dc:creator>
		<pubDate>Tue, 17 Oct 2006 11:32:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13448</guid>
		<description>There is a patch that integrates this sort of functionality...

https://projects.blender.org/tracker/index.php?func=detail&#38;aid=4762&#38;group_id=9&#38;atid=127

It was on the Plumiferos wishlist.</description>
		<content:encoded><![CDATA[<p>There is a patch that integrates this sort of functionality&#8230;</p>
<p><a href="https://projects.blender.org/tracker/index.php?func=detail&amp;aid=4762&amp;group_id=9&amp;atid=127" rel="nofollow">https://projects.blender.org/tracker/index.php?func=detail&amp;aid=4762&amp;group_id=9&amp;atid=127</a></p>
<p>It was on the Plumiferos wishlist.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mikhail P. Schalk</title>
		<link>http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13443</link>
		<dc:creator>Mikhail P. Schalk</dc:creator>
		<pubDate>Tue, 17 Oct 2006 10:38:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13443</guid>
		<description>Yes. It definately needs to be integrated into Blender, and I agree with joeri -It would be even better as separate data, but I will probably use this a lot for the Animatic of the film my team and I are making.</description>
		<content:encoded><![CDATA[<p>Yes. It definately needs to be integrated into Blender, and I agree with joeri -It would be even better as separate data, but I will probably use this a lot for the Animatic of the film my team and I are making.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Traligy</title>
		<link>http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13442</link>
		<dc:creator>Traligy</dc:creator>
		<pubDate>Tue, 17 Oct 2006 10:28:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13442</guid>
		<description>really nice should be integrated with blender</description>
		<content:encoded><![CDATA[<p>really nice should be integrated with blender</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JD-Multi</title>
		<link>http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13434</link>
		<dc:creator>JD-Multi</dc:creator>
		<pubDate>Tue, 17 Oct 2006 08:57:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13434</guid>
		<description>Really need feature. I always struggle with how many frames I have to use for a certain action like, pick up a object, speed of walking, or whatever. It would be a cool feature to be included somewere in blender. It makes animating a little bit easier. ;)</description>
		<content:encoded><![CDATA[<p>Really need feature. I always struggle with how many frames I have to use for a certain action like, pick up a object, speed of walking, or whatever. It would be a cool feature to be included somewere in blender. It makes animating a little bit easier. ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ElBarto</title>
		<link>http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13429</link>
		<dc:creator>ElBarto</dc:creator>
		<pubDate>Tue, 17 Oct 2006 07:39:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13429</guid>
		<description>Something like this should be a render option of Blender!

Anyway nice!</description>
		<content:encoded><![CDATA[<p>Something like this should be a render option of Blender!</p>
<p>Anyway nice!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: joeri</title>
		<link>http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13428</link>
		<dc:creator>joeri</dc:creator>
		<pubDate>Tue, 17 Oct 2006 07:22:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13428</guid>
		<description>I think this should be in blender.
Best as extra data in tga, jpg and openxr file; readable by the seq-editor...
O well...</description>
		<content:encoded><![CDATA[<p>I think this should be in blender.<br />
Best as extra data in tga, jpg and openxr file; readable by the seq-editor&#8230;<br />
O well&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Timothy</title>
		<link>http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13422</link>
		<dc:creator>Timothy</dc:creator>
		<pubDate>Tue, 17 Oct 2006 04:57:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/10/17/frametime-counter-display-tool/#comment-13422</guid>
		<description>Nice. I am loading it right this second.</description>
		<content:encoded><![CDATA[<p>Nice. I am loading it right this second.</p>
]]></content:encoded>
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