Luigino Bracci wrote to us pointing out a cool tutorial about making a Porsche. The tutorial is written in both French and English. While this is a bit old, it is still up to date and a good tutorial to those who eager to start modeling cars in Blender.
Monthly Archives: September 2006
Blender.org gallery updated!
The Blender.org gallery hadn’t been updated since April 2006. It used to be my task but my work for BlenderNation simply took too much of my time. The crowd was getting restless…
Dinner with Ton
Earlier this week I had dinner with Ton Roosendaal in Amsterdam in Jamie Oliver’s restaurant ‘Fifteen‘. As always, it was a lot of fun and we discussed all kinds of Blender topics all night.
Terragen 2 Preview
A great application that doesn’t always get the lime-light is Terragen. It’s slow in development but it’s new features that will be coming in Terragen 2 are really impressive.
Blender Game Engine Demos
Interested in seeing how the Blender Game Engine (GE) works? Well, BlenderNation has compiled a small list of available resources that feature various GE demos and tutorials just for those trying to learn more about using Blender for game and architectual development.
Blender on the History Channel
We received many reports on the appearance of the Skategirl demo on a show called ‘Modern Marvels‘ of the History Channel. As it happens, at Siggraph we ran into Randall Rickert, a Blender user who currently animates for the History Channel. As a former NaN employee he was one of the creators of Skategirl, so I figured I’d go ahead and ask him if he knew anything about this.
2D to 3D Applet
BlenderNation recently came across a really interesting tool which takes 2D freehand drawings and converts them into 3D models which can be loaded into other programs such as Blender. You can literally create just about anything you can draw on the screen!
Brasilian TV Commercial made with Blender
Cicero Moraes is a freelance modeler/animator from Mato Grosso, Brasil and he has recently created a series of TV commercials for a local petroleum company. One commercial, the Desemrenho, stands out to me because of how it showcases Blender fluids.
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Modeling a face and ear video tutorials
Learning to model organic forms such as the human face and ear presents a unique challenge for one attempting CG organic modeling. But as Blender has evolved so have Blender related tutorials. In these two organic modeling tutorials by Jonathan Williamson aka Mr_Bomb, he takes you through his detailed approach of the face and ear.
New Book: Introducing Character Animation with Blender
Tony Mullen is finishing his upcoming book ‘Introducing Character Animation with Blender‘. From what I can see so far it is going to be a fantastic addition to the Blender library. I also think that it is a sign of the maturity of Blender that people are now writing books about specific Blender aspects (as opposed to books that try to cover Blender in its entirety).