Leigh van der Byl has posted a great overview/tutorial on texturing that is a must read for those looking to learn more about the art of texturing.
Leigh's 15 page article covers the how's, why's, and when's of texturing (how to texture something, why it would be textured that way, and when it should be textured in a certain way).  Plus, it's fully illustrated. From the thread:
Those of you who've been here for a while may remember me posting a couple of texturing articles, called "Texturing for Dummies", a few years back. Those articles were very well received by the community, and even ended up in a book publishing deal for me.
Well, years later those articles had become horribly outdated, and in some cases totally incorrect. So I figured it was time for an update! Since I am currently on vacation, I took a day out to almost totally rewrite them, and have combined them all, together with entirely new sections, into an illustrated 15-page PDF file.
This article is mainly aimed at people who know very little about texture painting and UV mapping. Topics covered include basic texturing theory (i.e. a little about common surface parameters), a basic overview of UV mapping, and some food for thought regarding the art of texture painting. Some information, especially in the texturing theory section, has been somewhat simplified for the sake of easy explanation.
You can find the "Texturing for Dummies" PDF here. (Remember to right click and save as). Big thanks to Leigh for sharing this with us!
15 Comments
I looks really nice. It has a friendly interface with lots of pictures. I think there is too much text though. There are really long sections that many people wont want to read through.
I haven't gotten the chance to read it yet, but I downloaded it and looked at it.
I hope it will teach me how to make better textures.
yeah i downloaded this yesterday it looks good, if only i could be nothered to read it! :P
Ya, I downloaded this a couple of days ago, really great stuff, also talks a little about material shaders, fantastic!
It's great to see Leigh update this resource.
Btw Eugene I'm pretty sure Alvaro is not Leigh van der Byl. He's in Spain and makes great architectural renders with Yafray; she's in California and makes amazing CG textures for movies like King Kong and Snakes on a Plane. Alvaro was just linking to her site and CGTalk thread.
RFTM dudes !
certainly looks worth reading to me !
so I will...
(soon enough i hope)
I read this yesterday, and it opend my eyes to what I was missing, as well as doing wrong (lol). I have recommended it to all my friends who I've gotten onto Blender.
now to convice the boss to let me print it out at work ... ;)
I'm not the author of the article, I just posted the new in Elysiun.
Leigh Van der Byl is a known texturing artist and she is also moderator at CGTALK.
BTW, Leigh has written another great article about photoshop tricks
that are applicable to the Gimp:
http://www.onona3d.com/pdf/PhotoshopTips.pdf
@Alvaro
Whoops! Sorry! Fixed the name in the post.
yay - I'm a dummy (esp. when it comes to texturing), this is just what I need thank you!
just to let you guys out there know - at the bottom of the page where it usually comes up with the checkbox that asks if I want to recieve email notifications about replys, at the moment it's saying: "You are the author of this entry. Manage subscriptions." - something tells me there could be a slight problem with the site lol...
-epat
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what can I say.. ?
AMAZING MAN!!! YAAAAAA!! Finelly I will learn it....... :;D :D :D biiig thaaanks::!!
Great read!
The photoshop one Alvaro mentions is also nice to have.
It seems that I can never get enough info/tuts on texturing. Thanks for putting in the deefor to create this!!
It`s really great!!! I`ve been looking for stuff like that, since he said that this would be no step by step tutorial, I found another interisting thing:
http://forums.cgsociety.org/showthread.php?t=373024
this is what i looking for
AMAZING THANK'S MAN!!!