Ton has posted an update on the Blender Foundation’s activities on Siggraph: there’s news on the Birds of a Feather meeting, a major company showing Blender at their booth, new people and Open Source projects who will be present, free tradeshow tickets and a few calls for content. A bit too much for a short intruduction really, so read on ;-)
Monthly Archives: July 2006
Event: Game Cultura (Brasil)
Blender Character Animation Book Planned
We received word from Tony Mullen that he will be working on a new Blender book called “Introducing Character Animation with Blender”. Tony could use your help! Read on to see how.
Videotutorial: Multiple Materials On A Single Mesh
Node based materials are in full swing even before 2.42 is released and already there is some amzaing work being done. But after finding this old timer of a tutorial, we thought a beginner level material tutorial was due to go over a very basic material concept in Blender. Having multiple materials on the same mesh.
Blender 2.42 3D Web Plugin Alpha
Remember the Blender web plugin from long ago? Like a veritable phoenix, it has risen from the ashes and been brought back to life!
Gen3 (tree generator Python script) version 0.4
A new version of this nice script is out, here’s a short changelog:
- Save/load parameters functionality have been added
- generation time significantly reduced (sometimes it works two times faster than v0.3)
You can download it here. If you don’t know what it is all about read the full article.
Tutorial: Anatomy of a Walk
Have you ever tried to create a walkcycle only to find that it didn’t ‘feel’ right? George Maestri, the original animation producer of “South Park”, explains how to do it properly.
Conference: Blendiberia 2006 (IV Edition) (Spain)
Blendiberia 2006 (IV Edition): Encounters & Conferences in Spain being held July 7-8th, 2006 in Ciudad Real, Spain.
BURP! Oh, sorry… (B.U.R.P. Project Update)
… time to take a break and go on vacation. No, it’s not about me being an alcoholic under stress, it’s simpy the Big and Ugly Rendering Project team informing us that all the testing sessions and related services (support, website, etc.) are going to be put on idle for a little amount of time.
Campzone 2006: Looking for Game Design Instructors
Campzone 2006 is the largest outdoor LAN-event in the Benelux (Belgium-Netherlands-Luxembourg) with over 2000 participants. BlenderNation was contacted by Ben Kamphuis to find people who can host a Blender Game Design workshop for this event.