YafRay 0.0.9 Released

splash_009.pngFor those new to Blender, YafRay is a free, open source ray tracing program integrated into Blender.  There has been lots of talk about where YafRay was headed (due to the slow development in the past months), but I think this release shows that YafRay is certainly not dead.

From the YafRay site:

Blender 2.42 is out and YafRay needed to be updated for working with it. So we have new YafRay release, about a year later of 0.0.8 version. In fact, this is a maintenance release with few (but important) changes. Greatest change is the project manager ;-) because Mathias Wein, a.k.a. Lynx, is at the head of YafRay development. Good luck, Lynx and thank you for getting involved in this insane project!

Here is a 0.0.9 changelog:

  • New SAH-kdtree for mesh objects, which is hopefully mature now. Improvements include: Smaller memory footprint, more robust traversal (so holes in meshes should be history), faster ray-scene-intersection (depending on scene) due to new building algorithm (surface area heuristic and triangle clipping, preparing scene can take a bit longer though)
  • Image loading code is more careful when trying to load files with unknown extension (crash-fixes)
  • Added -p command line option for Linux to specify an alternative plugin path when rendering XML (yafray executable), YafRay also prints used plugin path and number of plugins loaded to console now.
  • Changing number of threads with blender plugin now takes effect without restarting blender (blender 2.42 and later only)
  • Fixed some minor bugs, code cleanups/updates for newer compilers and build-environments

Remember, in order to use Yafray in Blender, YafRay needs to be installed on your system.  You can find multi-platform installers here.  And you can be sure that 64-bit versions will show up on graphicall.



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13 Responses to “YafRay 0.0.9 Released”  

  1. 1 madman Edit Link

    Good!
    Downloading… :D

  2. 2 epat Edit Link

    ooh - maybe it's coming back from the grave after all…

  3. 3 applegrew Edit Link

    At last! Downloading. :D

  4. 4 Seattle Edit Link

    Great news! Back from the dead :)
    Must download! Must download!

  5. 5 Seattle Edit Link

    This week was awesome..new Blender and new Yafray!

  6. 6 Simon Edit Link

    - wow -

  7. 7 bart Edit Link

    This is great news. Excellent work, guys!

  8. 8 simhar Edit Link

    yafray is strong, no question; but, in fact, most people don't even take all from the blender-internal rendering engine… and look, what ed can look like: blender internal!
    a problem, which should be solved: the native integration of yafray into the comp-nodes…

  9. 9 Tynach Edit Link

    YAY!!!

    My only complaint is that the spash screen has low AA samples, making the DoF ugly… As soon as my computer is up and running I will definitly give this a try!

    I was wondering what it meant by updating Yafray…

  10. 10 Kyle Dell'Aquila Edit Link

    yay! awsome yafray version is out!

    But I cant wait till some one does SSS rendering options intergrated into blender,

    If I only rendered my dominoes with yafray.. :C (did it a while ago, used indigo instead)
    http://static.flickr.com/50/137114054_7c001abb12_o.jpg

  11. 11 OBI_Ron Edit Link

    Thanks for the update, and for all the effort you put into this wonderful program!!!

  12. 12 crsrma Edit Link

    Spiffy, seems to even render hair type particles. I think that's new..?

  13. 13 VINDICATORs Edit Link

    Vraiment bien ce couple blender2.42/yafray 0.0.9 :) ça m'affiche enfin quelque chose sans me prendre la tête :)

    Really well this couple blender2.42/yafray 0.0.9:) that posts me
    finally something without me to take the head:)

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