Given that with release and announcing of Blender 2.42 we likely have a great deal of new Blenderheads visiting BN, I was at first wondering if this post would be okay (since a new build might be confusing with the official release just happening). But the beauty of opensource is the ability for the community to contribute. In that spirit, just before the arrival of 2.42 and soon after, Joshua Leung (aligorith) was busy adding even more to Blender… three new constraints. He’s already posted a test build incorporating his patch on graphicall. If the 2.42 features have brought you to the very edge of excitement, then these three constraints will certainly tip you over it.
aligorith writes on graphicall:
This is a [Windows] build of my patch (#4662) that adds three new constraints to blender: Limit Location, Limit Rotation, Limit Scale. The tooltips on the buttons should explain the rest. Otherwise, bother me on blenderartists.org
He’s started a thread at BA, so if you are testing the constraints or have questions about them, you can be sure he is listening there. Keep in mind that these constraints are in a testing build and are not part of final versions of Blender. Also, you’ll need the zlib.dll.
