Archive for March, 2010



Community News » Introducing particle fluids parametters function (and 49 more)

Siggraph Journal, Day One: Arrival

sunday kopie.pngI arrived in Boston this Saturday afternoon and went to the Boston Convention Center straight away to check out the status of the Open Source Pavilion and to meet the crew.

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hazyeyes.pngChristian Krupa of Shroomstudio has posted about a promotional video for a band called Fightstar that he (and others) made using Blender (and I imagine other tools).

Continue Reading 'Promotional Music Video Made With Blender' »

Siggraph Demoreel Released

Afbeelding 1 kopie1.pngIt’s that time of the year again! Just before Siggraph we publish a compilation of the greatest Blender work to show the rest of the world what we’ve been up to and what Blender is capable of.

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BlenderArt Magazine #5 Is Out

Afbeelding 1 kopie.pngBlenderArt Magazine is the free periodic Blender Magazine that covers one or two specific themes in each issue. This issue’s theme is Modeling Techniques and Python Scripts. If you’re looking for character-, low-poly- o treemodeling tutorials, be sure to check it out!

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Siggraph Fast Approaching

booth_thu.jpgWe are excited… extremely excited. Excited enough to post about the upcoming events.

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Tutorial_Cam5.jpgAfter the release of the ClubSilo demo, we were all reminded that the Blender game engine still can rock the casbah. Lucky for us, the talented people that develop and/or use the game engine are nice enough to share tips and tricks with those who are willing to look at them.

Continue Reading 'Tutorial: Game Engine Camera Collison Detection' »

bl_242a_optimized.pngWith the release of 2.42a, we all got many new features, but perhaps you want more?

Continue Reading 'Optimized Blender 2.42 and 2.42a for Windows and Linux' »




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