Tutorial: Modeling and Animating Movable Box Flaps

MonsterWebMonsterStudios, a partner with MonsterWeb (the unlimited web hosting people), has recently published an animated commercial (completed entirely with Blender) for use on the MonsterWeb site (it’s on the main page).

After MonsterStudios was done and we got a look at it, I was interested with what method he used to do the box flap animation. MonsterStudios was more than happy to share it’s secrets with the Blender Community, so Daniel LaBarge, a MonsterWeb employee, gave a quick tutorial on how the box animation was done.

*Edit: After some comments I added more to the tutorial to (hopefully) make it more clear. I would also like to warn everyone that this is not a “beginner tutorial” since it goes over major concepts rather quickly. But if you have a question – post it!

**Edit: I just did this as a video tutorial (22.4 MB XviD, remember to right click and Save As!), in case someone was having trouble. Continue reading

Google SoC Progress Report: Sculpting Tools Video

sculpt1.pngYou might remember when we reported on Blender’s accepted Google Summer of Code (GSoC) projects for 2006. There were three accepted through Blender Foundation, and a fourth accepted through Python. Recently, a development build has been posted with the progress of Nicholas Bishop’s project entitled “Interactive Sculpting with Multi-Resolution Models” (Nicholas is also the author of Sharpconstruct, which makes him the right man for the job for a project like this). Rather than describing the build, we decided to show you!

Continue reading