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	<title>Comments on: Blender CAVE Development Sprint, Innsbruck</title>
	<atom:link href="http://www.blendernation.com/2006/06/23/blender-cave-development-sprint-innsbruck/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2006/06/23/blender-cave-development-sprint-innsbruck/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Wed, 07 Jan 2009 18:59:14 +0000</pubDate>
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		<title>By: Erwin</title>
		<link>http://www.blendernation.com/2006/06/23/blender-cave-development-sprint-innsbruck/#comment-5406</link>
		<dc:creator>Erwin</dc:creator>
		<pubDate>Wed, 28 Jun 2006 04:50:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/23/blender-cave-development-sprint-innsbruck/#comment-5406</guid>
		<description>Blender 2.42's game engine is in a better shape then ever before, and indeed. Ogre is a future plan, which only makes it better.
See what people are doing with 2.42:

http://www.continuousphysics.com/mediawiki-1.5.8/index.php?title=Entries</description>
		<content:encoded><![CDATA[<p>Blender 2.42&#039;s game engine is in a better shape then ever before, and indeed. Ogre is a future plan, which only makes it better.<br />
See what people are doing with 2.42:</p>
<p><a href="http://www.continuousphysics.com/mediawiki-1.5.8/index.php?title=Entries" rel="nofollow">http://www.continuousphysics.com/mediawiki-1.5.8/index.php?title=Entries</a></p>
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		<title>By: gamete</title>
		<link>http://www.blendernation.com/2006/06/23/blender-cave-development-sprint-innsbruck/#comment-5093</link>
		<dc:creator>gamete</dc:creator>
		<pubDate>Sat, 24 Jun 2006 15:54:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/23/blender-cave-development-sprint-innsbruck/#comment-5093</guid>
		<description>what do you want to do with the cave? run the blender game engine with it? isn't the game engine still in a bad shape or at least heavily in transition to bullet/ogre? maybe not the best timing for such a project?

or do you want to play some rendered 360° movies in the cave?

i live near innsbruck but i only can do some blender python scripting so i probably wouldn't be of much help. :)</description>
		<content:encoded><![CDATA[<p>what do you want to do with the cave? run the blender game engine with it? isn&#039;t the game engine still in a bad shape or at least heavily in transition to bullet/ogre? maybe not the best timing for such a project?</p>
<p>or do you want to play some rendered 360° movies in the cave?</p>
<p>i live near innsbruck but i only can do some blender python scripting so i probably wouldn&#039;t be of much help. :)</p>
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		<title>By: 01mf02</title>
		<link>http://www.blendernation.com/2006/06/23/blender-cave-development-sprint-innsbruck/#comment-5035</link>
		<dc:creator>01mf02</dc:creator>
		<pubDate>Fri, 23 Jun 2006 20:54:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/23/blender-cave-development-sprint-innsbruck/#comment-5035</guid>
		<description>Finally something happening in my town! That's the first open source project I heard of that has a meeting here! Unfortunately, I don't know that CAVE stuff, so I'll probably not come. :-(</description>
		<content:encoded><![CDATA[<p>Finally something happening in my town! That&#039;s the first open source project I heard of that has a meeting here! Unfortunately, I don&#039;t know that CAVE stuff, so I&#039;ll probably not come. :-(</p>
]]></content:encoded>
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		<title>By: Howitzer</title>
		<link>http://www.blendernation.com/2006/06/23/blender-cave-development-sprint-innsbruck/#comment-5031</link>
		<dc:creator>Howitzer</dc:creator>
		<pubDate>Fri, 23 Jun 2006 18:04:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/23/blender-cave-development-sprint-innsbruck/#comment-5031</guid>
		<description>Yes.  There are only 3 projectors here but it's still cool.</description>
		<content:encoded><![CDATA[<p>Yes.  There are only 3 projectors here but it&#039;s still cool.</p>
]]></content:encoded>
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	<item>
		<title>By: Jason H</title>
		<link>http://www.blendernation.com/2006/06/23/blender-cave-development-sprint-innsbruck/#comment-5028</link>
		<dc:creator>Jason H</dc:creator>
		<pubDate>Fri, 23 Jun 2006 15:54:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/23/blender-cave-development-sprint-innsbruck/#comment-5028</guid>
		<description>Howitzer, your in LR? Awesome. Is the VR center good there (I've never been)?</description>
		<content:encoded><![CDATA[<p>Howitzer, your in LR? Awesome. Is the VR center good there (I&#039;ve never been)?</p>
]]></content:encoded>
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	<item>
		<title>By: Howitzer</title>
		<link>http://www.blendernation.com/2006/06/23/blender-cave-development-sprint-innsbruck/#comment-5027</link>
		<dc:creator>Howitzer</dc:creator>
		<pubDate>Fri, 23 Jun 2006 15:14:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/23/blender-cave-development-sprint-innsbruck/#comment-5027</guid>
		<description>There's a CAVE there?  Awesome!  I work in the VR Center in UALR at Little Rock.</description>
		<content:encoded><![CDATA[<p>There&#039;s a CAVE there?  Awesome!  I work in the VR Center in UALR at Little Rock.</p>
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		<title>By: Jogai</title>
		<link>http://www.blendernation.com/2006/06/23/blender-cave-development-sprint-innsbruck/#comment-5020</link>
		<dc:creator>Jogai</dc:creator>
		<pubDate>Fri, 23 Jun 2006 11:34:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/23/blender-cave-development-sprint-innsbruck/#comment-5020</guid>
		<description>On school we have a Cave too, and my mentor has the same idea in his head, maybe i will next year work on it, but i've just started with blender so I must learn much more.</description>
		<content:encoded><![CDATA[<p>On school we have a Cave too, and my mentor has the same idea in his head, maybe i will next year work on it, but i&#039;ve just started with blender so I must learn much more.</p>
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