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	<title>Comments on: Tutorial: Creating a Software Box</title>
	<atom:link href="http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Thu, 20 Nov 2008 13:43:00 +0000</pubDate>
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		<item>
		<title>By: andrea</title>
		<link>http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-389668</link>
		<dc:creator>andrea</dc:creator>
		<pubDate>Thu, 23 Oct 2008 09:31:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-389668</guid>
		<description>I just found a free action script that creates some really great software boxes, and it only requires to have Adobe Photoshop installed.
Check it out here: http://www.absolutecovers.com/blog/2008/10/22/free-software-box-creator</description>
		<content:encoded><![CDATA[<p>I just found a free action script that creates some really great software boxes, and it only requires to have Adobe Photoshop installed.<br />
Check it out here: <a href="http://www.absolutecovers.com/blog/2008/10/22/free-software-box-creator" rel="nofollow">http://www.absolutecovers.com/blog/2008/10/22/free-software-box-creator</a></p>
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	<item>
		<title>By: Guest</title>
		<link>http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4181</link>
		<dc:creator>Guest</dc:creator>
		<pubDate>Wed, 14 Jun 2006 11:23:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4181</guid>
		<description>Mal Duffin:
Can you explain how to do it?</description>
		<content:encoded><![CDATA[<p>Mal Duffin:<br />
Can you explain how to do it?</p>
]]></content:encoded>
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	<item>
		<title>By: Mal Duffin</title>
		<link>http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4176</link>
		<dc:creator>Mal Duffin</dc:creator>
		<pubDate>Wed, 14 Jun 2006 09:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4176</guid>
		<description>Nice practical beginners tutorial.

My only suggestion ( other than the ones mentioned above ) would be to add in a faded-off reflection of the box to the floor, to give it that really cool and professional looking OS/X Aqua / Windows Vista style.

Mal</description>
		<content:encoded><![CDATA[<p>Nice practical beginners tutorial.</p>
<p>My only suggestion ( other than the ones mentioned above ) would be to add in a faded-off reflection of the box to the floor, to give it that really cool and professional looking OS/X Aqua / Windows Vista style.</p>
<p>Mal</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matthew</title>
		<link>http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4172</link>
		<dc:creator>Matthew</dc:creator>
		<pubDate>Wed, 14 Jun 2006 02:00:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4172</guid>
		<description>Remember...
Everyone at one time was a noob.  Its always good to see tutorials like this, regardless of your skill level.  Thanks for the tutorial.

M</description>
		<content:encoded><![CDATA[<p>Remember&#8230;<br />
Everyone at one time was a noob.  Its always good to see tutorials like this, regardless of your skill level.  Thanks for the tutorial.</p>
<p>M</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe</title>
		<link>http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4171</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Wed, 14 Jun 2006 01:47:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4171</guid>
		<description>Hey friends, I have to weigh in here. I am what I would call a beginning/intermediate Blender user. Thank you for posting this tute. When I first learned UV-mapping I thought it was really cool, and still do. A happy, non-frustrated noob who has been shown how to do something simple, but get nice results is just the kind of user the community needs. As with ANY software, we quickly forget just how frustrating it can be your first few months. Patience with beginners is paramount to a growing user base. Soapbox put away now.
Joe</description>
		<content:encoded><![CDATA[<p>Hey friends, I have to weigh in here. I am what I would call a beginning/intermediate Blender user. Thank you for posting this tute. When I first learned UV-mapping I thought it was really cool, and still do. A happy, non-frustrated noob who has been shown how to do something simple, but get nice results is just the kind of user the community needs. As with ANY software, we quickly forget just how frustrating it can be your first few months. Patience with beginners is paramount to a growing user base. Soapbox put away now.<br />
Joe</p>
]]></content:encoded>
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	<item>
		<title>By: Milky</title>
		<link>http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4167</link>
		<dc:creator>Milky</dc:creator>
		<pubDate>Tue, 13 Jun 2006 21:24:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4167</guid>
		<description>For newbies this tutorial is really good, as UV-mapping can be tricky at first.</description>
		<content:encoded><![CDATA[<p>For newbies this tutorial is really good, as UV-mapping can be tricky at first.</p>
]]></content:encoded>
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	<item>
		<title>By: Cire</title>
		<link>http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4165</link>
		<dc:creator>Cire</dc:creator>
		<pubDate>Tue, 13 Jun 2006 20:23:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4165</guid>
		<description>(Cire = "Eric" of the first post . . . decided to use BlenderArtists user name)

Bart, this is a good tutorial for beginners.  Some of us just couldn't resist :)

I think we can now expect the quality of most future newbie renders to improve because of this tutorial.  The end of the "Reflective Sphere" era is upon us . . . the "Beautifully UV-mapped (and Reflective) Cube" has arrived!</description>
		<content:encoded><![CDATA[<p>(Cire = &#034;Eric&#034; of the first post . . . decided to use BlenderArtists user name)</p>
<p>Bart, this is a good tutorial for beginners.  Some of us just couldn&#039;t resist :)</p>
<p>I think we can now expect the quality of most future newbie renders to improve because of this tutorial.  The end of the &#034;Reflective Sphere&#034; era is upon us . . . the &#034;Beautifully UV-mapped (and Reflective) Cube&#034; has arrived!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bart</title>
		<link>http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4164</link>
		<dc:creator>bart</dc:creator>
		<pubDate>Tue, 13 Jun 2006 19:51:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4164</guid>
		<description>yeahyeahyeah I know - it's a box :) This one is for beginners, people! I'll post about that master-level full-body character modeling tutorial soon and see how you do with that one %^)</description>
		<content:encoded><![CDATA[<p>yeahyeahyeah I know - it&#039;s a box :) This one is for beginners, people! I&#039;ll post about that master-level full-body character modeling tutorial soon and see how you do with that one %^)</p>
]]></content:encoded>
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	<item>
		<title>By: punkfrog</title>
		<link>http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4163</link>
		<dc:creator>punkfrog</dc:creator>
		<pubDate>Tue, 13 Jun 2006 19:49:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4163</guid>
		<description>yeah, UV mapping a cube can be tricky.</description>
		<content:encoded><![CDATA[<p>yeah, UV mapping a cube can be tricky.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: scabootssca</title>
		<link>http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4157</link>
		<dc:creator>scabootssca</dc:creator>
		<pubDate>Tue, 13 Jun 2006 16:47:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/13/tutorial-creating-a-software-box/#comment-4157</guid>
		<description>it's a box-modeling for a.... Box! really?

hey look they have tutorials just for blender! nice.

i'm waiting for more! thanks.</description>
		<content:encoded><![CDATA[<p>it&#039;s a box-modeling for a&#8230;. Box! really?</p>
<p>hey look they have tutorials just for blender! nice.</p>
<p>i&#039;m waiting for more! thanks.</p>
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