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	<title>Comments on: Content Manager Script for Blender</title>
	<atom:link href="http://www.blendernation.com/2006/04/29/content-manager-script-for-blender/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2006/04/29/content-manager-script-for-blender/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Mon, 08 Sep 2008 03:09:50 +0000</pubDate>
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		<item>
		<title>By: Mariano</title>
		<link>http://www.blendernation.com/2006/04/29/content-manager-script-for-blender/#comment-65773</link>
		<dc:creator>Mariano</dc:creator>
		<pubDate>Sat, 03 Mar 2007 20:25:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/29/content-manager-script-for-blender/#comment-65773</guid>
		<description>Soon a solution... I have received no notification why my site is down and replaced with spam.
I let you know people</description>
		<content:encoded><![CDATA[<p>Soon a solution&#8230; I have received no notification why my site is down and replaced with spam.<br />
I let you know people</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alexander Ewering</title>
		<link>http://www.blendernation.com/2006/04/29/content-manager-script-for-blender/#comment-65437</link>
		<dc:creator>Alexander Ewering</dc:creator>
		<pubDate>Sat, 03 Mar 2007 09:41:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/29/content-manager-script-for-blender/#comment-65437</guid>
		<description>See, that's why not only good programming, but also a tad of professionality in handling one's products helps ;-)</description>
		<content:encoded><![CDATA[<p>See, that&#039;s why not only good programming, but also a tad of professionality in handling one&#039;s products helps ;-)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: krazy</title>
		<link>http://www.blendernation.com/2006/04/29/content-manager-script-for-blender/#comment-65107</link>
		<dc:creator>krazy</dc:creator>
		<pubDate>Sat, 03 Mar 2007 01:21:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/29/content-manager-script-for-blender/#comment-65107</guid>
		<description>What the phlegm??? Original link= "File not found", and the stinking bytehost link is nothing but a never-ending pit full of spam.  &#62;:(

This rips.</description>
		<content:encoded><![CDATA[<p>What the phlegm??? Original link= &#034;File not found&#034;, and the stinking bytehost link is nothing but a never-ending pit full of spam.  &gt;:(</p>
<p>This rips.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mariano</title>
		<link>http://www.blendernation.com/2006/04/29/content-manager-script-for-blender/#comment-1873</link>
		<dc:creator>Mariano</dc:creator>
		<pubDate>Tue, 09 May 2006 09:07:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/29/content-manager-script-for-blender/#comment-1873</guid>
		<description>Thanks for posting the headline :)

There a new version... works perfect for me on XP (need to test on linux)

Be sure to check version 1.2.1 http://blender-stuff.byethost32.com/blender_library.py

and visit http://blender-stuff.byethost32.com/ where you can find dozens of items to download and import to the library :)</description>
		<content:encoded><![CDATA[<p>Thanks for posting the headline :)</p>
<p>There a new version&#8230; works perfect for me on XP (need to test on linux)</p>
<p>Be sure to check version 1.2.1 <a href="http://blender-stuff.byethost32.com/blender_library.py" rel="nofollow">http://blender-stuff.byethost32.com/blender_library.py</a></p>
<p>and visit <a href="http://blender-stuff.byethost32.com/" rel="nofollow">http://blender-stuff.byethost32.com/</a> where you can find dozens of items to download and import to the library :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alexander Ewering</title>
		<link>http://www.blendernation.com/2006/04/29/content-manager-script-for-blender/#comment-1736</link>
		<dc:creator>Alexander Ewering</dc:creator>
		<pubDate>Thu, 04 May 2006 10:08:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/29/content-manager-script-for-blender/#comment-1736</guid>
		<description>Well, at least Orange did all their compositing and editing with it, so it must have some positive aspects ;-)</description>
		<content:encoded><![CDATA[<p>Well, at least Orange did all their compositing and editing with it, so it must have some positive aspects ;-)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BArrYZ</title>
		<link>http://www.blendernation.com/2006/04/29/content-manager-script-for-blender/#comment-1724</link>
		<dc:creator>BArrYZ</dc:creator>
		<pubDate>Wed, 03 May 2006 23:47:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/29/content-manager-script-for-blender/#comment-1724</guid>
		<description>@Alexander: i say a friendly NLE Video/compositor. The actually sequencer has a lot of potentials, but absolutely it's not friendly for video editing.</description>
		<content:encoded><![CDATA[<p>@Alexander: i say a friendly NLE Video/compositor. The actually sequencer has a lot of potentials, but absolutely it&#039;s not friendly for video editing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alexander Ewering</title>
		<link>http://www.blendernation.com/2006/04/29/content-manager-script-for-blender/#comment-1711</link>
		<dc:creator>Alexander Ewering</dc:creator>
		<pubDate>Wed, 03 May 2006 18:41:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/29/content-manager-script-for-blender/#comment-1711</guid>
		<description>Barryzz: Eh? Blender has had an NLE integrated for ages...</description>
		<content:encoded><![CDATA[<p>Barryzz: Eh? Blender has had an NLE integrated for ages&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Trevor Lee</title>
		<link>http://www.blendernation.com/2006/04/29/content-manager-script-for-blender/#comment-1658</link>
		<dc:creator>Trevor Lee</dc:creator>
		<pubDate>Mon, 01 May 2006 15:54:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/29/content-manager-script-for-blender/#comment-1658</guid>
		<description>Bart, that's a super cool idea! It would have to download the content you decided to use of course so you still have access to it offline.</description>
		<content:encoded><![CDATA[<p>Bart, that&#039;s a super cool idea! It would have to download the content you decided to use of course so you still have access to it offline.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dave</title>
		<link>http://www.blendernation.com/2006/04/29/content-manager-script-for-blender/#comment-1618</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Sun, 30 Apr 2006 17:10:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/29/content-manager-script-for-blender/#comment-1618</guid>
		<description>I am imagining. It is GOOD. Yeeeeeeah. :)</description>
		<content:encoded><![CDATA[<p>I am imagining. It is GOOD. Yeeeeeeah. :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bart</title>
		<link>http://www.blendernation.com/2006/04/29/content-manager-script-for-blender/#comment-1601</link>
		<dc:creator>bart</dc:creator>
		<pubDate>Sat, 29 Apr 2006 20:18:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/29/content-manager-script-for-blender/#comment-1601</guid>
		<description>A script such as this one could be used to access a central online repository of all kinds of Blender resources such as Python scripts, objects and materials. Imagine downloading Blender for the first time and having thousands of such objects at your fingertips!</description>
		<content:encoded><![CDATA[<p>A script such as this one could be used to access a central online repository of all kinds of Blender resources such as Python scripts, objects and materials. Imagine downloading Blender for the first time and having thousands of such objects at your fingertips!</p>
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