Can Blender be used for professional CAD graphics? Ebow3d has started an interesting experiment on the BlenderArtists forum to find out.
He is a professional architectural 3d graphics artist from South Africa but he would like to make the switch to open source software. He writes:
I create architectural 3d graphics for a living. The past ten years I've been using proprietary software, like everyone else. However, I really believe in the open source course, and would like to move to a complete open source environment. The only hurdle in my way is a decent 3d modelling app. Don't freak out now, I do believe that Blender is more than just decent. My problem is that I have not been able to build an acurate architectural model yet.
He then continues to describe his experiment: everyone is invited to use a 2D DXF drawing from one of his old projects, convert it into a 3D model and from the lessons learned, compile some constructive criticism. Be sure to read the entire thread before you begin; there are some very helpful comments in it.
I like the Ebow3d's attitude: instead of talking about it, just give it a try and let's see how far you can get. The real problem areas can be quickly identified this way and with luck, someone will pick them up.
Very nice. I'd love to see more initiatives like this one.