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	<title>Comments on: BlenderCE Is Now BlenderPocket</title>
	<atom:link href="http://www.blendernation.com/2006/04/20/blenderce-is-now-blenderpocket/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2006/04/20/blenderce-is-now-blenderpocket/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Wed, 07 Jan 2009 10:57:05 +0000</pubDate>
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		<item>
		<title>By: yemo</title>
		<link>http://www.blendernation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-256547</link>
		<dc:creator>yemo</dc:creator>
		<pubDate>Mon, 25 Feb 2008 14:13:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-256547</guid>
		<description>could it be possible to port this to the iphone???</description>
		<content:encoded><![CDATA[<p>could it be possible to port this to the iphone???</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bayard</title>
		<link>http://www.blendernation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-218774</link>
		<dc:creator>Bayard</dc:creator>
		<pubDate>Fri, 14 Dec 2007 16:31:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-218774</guid>
		<description>is anyone still doing anything with pocket blender?

I put it on my ATT Tilt...it runs...
It doesn't close very gracefully, have to soft reset to make the device run correctly [other functions, like web access]
Also, I am unable to get the transform gizmo to work correctly, I can move things around, but am unable to switch to scale or rotate. Also, unable to select things.

I don't use desktop Blender, I am a Maya user, so either Pocket Blender needs some tweeks, or, I have no clue how to use it.

I would love some comments and or tips.

thanks.</description>
		<content:encoded><![CDATA[<p>is anyone still doing anything with pocket blender?</p>
<p>I put it on my ATT Tilt&#8230;it runs&#8230;<br />
It doesn&#039;t close very gracefully, have to soft reset to make the device run correctly [other functions, like web access]<br />
Also, I am unable to get the transform gizmo to work correctly, I can move things around, but am unable to switch to scale or rotate. Also, unable to select things.</p>
<p>I don&#039;t use desktop Blender, I am a Maya user, so either Pocket Blender needs some tweeks, or, I have no clue how to use it.</p>
<p>I would love some comments and or tips.</p>
<p>thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: russose</title>
		<link>http://www.blendernation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-1410</link>
		<dc:creator>russose</dc:creator>
		<pubDate>Sun, 23 Apr 2006 12:36:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-1410</guid>
		<description>Hi,

You don't need to install BlenderPocket. Just copy the BlenderPocket directory where you want in you PocketPC.

Salvatore</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>You don&#039;t need to install BlenderPocket. Just copy the BlenderPocket directory where you want in you PocketPC.</p>
<p>Salvatore</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brian Hynds</title>
		<link>http://www.blendernation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-1403</link>
		<dc:creator>Brian Hynds</dc:creator>
		<pubDate>Sun, 23 Apr 2006 05:23:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-1403</guid>
		<description>Any chance we can get an installer guide?  I'm a mac user and I'm trying to figure out how to intall this from the .exe file, but Missing Sync isn't going to let me install the .exe file.  And where am I suposed to put all these .dll files?</description>
		<content:encoded><![CDATA[<p>Any chance we can get an installer guide?  I&#039;m a mac user and I&#039;m trying to figure out how to intall this from the .exe file, but Missing Sync isn&#039;t going to let me install the .exe file.  And where am I suposed to put all these .dll files?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: russose</title>
		<link>http://www.blendernation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-1336</link>
		<dc:creator>russose</dc:creator>
		<pubDate>Fri, 21 Apr 2006 08:40:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-1336</guid>
		<description>Thanks:=)

Madman is the author of this image. But it is a montage because Blender Pocket as no splash screen today (to save resources but I should change this, it is funny to have a splash screen!).

For the cvs-tree, I don’t know… I do my best to isolate the few changes but it is still really not perfect. The foundation could decide to bring the changes in the cvs tree (with local #if defined). But I can also imagine that they don’t want to do it because Blender Pocket is only an experimental version and the official CVS tree should only contain 100% quality things…

As soon as the 2.42 version will be available, I will make Blender Pocket evolve to this new version and I will probably need to better isolate my changes and bring them to a minimum… the ultimate goal would be to compile Blender Pocket on top of Blender sources with No/Few changes.

Salvatore</description>
		<content:encoded><![CDATA[<p>Thanks:=)</p>
<p>Madman is the author of this image. But it is a montage because Blender Pocket as no splash screen today (to save resources but I should change this, it is funny to have a splash screen!).</p>
<p>For the cvs-tree, I don’t know… I do my best to isolate the few changes but it is still really not perfect. The foundation could decide to bring the changes in the cvs tree (with local #if defined). But I can also imagine that they don’t want to do it because Blender Pocket is only an experimental version and the official CVS tree should only contain 100% quality things…</p>
<p>As soon as the 2.42 version will be available, I will make Blender Pocket evolve to this new version and I will probably need to better isolate my changes and bring them to a minimum… the ultimate goal would be to compile Blender Pocket on top of Blender sources with No/Few changes.</p>
<p>Salvatore</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Garland-Waide Bradford</title>
		<link>http://www.blendernation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-1335</link>
		<dc:creator>Garland-Waide Bradford</dc:creator>
		<pubDate>Fri, 21 Apr 2006 08:37:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-1335</guid>
		<description>Must be a world first.</description>
		<content:encoded><![CDATA[<p>Must be a world first.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: russose</title>
		<link>http://www.blendernation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-1334</link>
		<dc:creator>russose</dc:creator>
		<pubDate>Fri, 21 Apr 2006 08:34:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-1334</guid>
		<description>Madman is the author of this image. But it is a montage because Blender Pocket as no splash screen today (to save resources but I should change this, it is funny to have a splash screen!).

For the cvs-tree, I don’t know… I do my best to isolate the few changes but it is still not perfect. The foundation could decide to bring the changes in the cvs tree (with local #if defined). But maybe they don’t plan to do it because Blender Pocket is only an experimental version and the official CVS tree should only contain 100% quality things…

As soon as the 2.42 version will be available, I will make Blender Pocket evolve to this ver-sion and I will probably need to better isolate changes and bring them to a minimum… the ultimate goal would be to compile Blender Pocket on top of Blender sources with No or just few changes.

Salvatore</description>
		<content:encoded><![CDATA[<p>Madman is the author of this image. But it is a montage because Blender Pocket as no splash screen today (to save resources but I should change this, it is funny to have a splash screen!).</p>
<p>For the cvs-tree, I don’t know… I do my best to isolate the few changes but it is still not perfect. The foundation could decide to bring the changes in the cvs tree (with local #if defined). But maybe they don’t plan to do it because Blender Pocket is only an experimental version and the official CVS tree should only contain 100% quality things…</p>
<p>As soon as the 2.42 version will be available, I will make Blender Pocket evolve to this ver-sion and I will probably need to better isolate changes and bring them to a minimum… the ultimate goal would be to compile Blender Pocket on top of Blender sources with No or just few changes.</p>
<p>Salvatore</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mpl</title>
		<link>http://www.blendernation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-1328</link>
		<dc:creator>mpl</dc:creator>
		<pubDate>Fri, 21 Apr 2006 06:04:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-1328</guid>
		<description>I just love that picture on the front page! it looks like it runs 640*480. You have doen a great job Salvatore...</description>
		<content:encoded><![CDATA[<p>I just love that picture on the front page! it looks like it runs 640*480. You have doen a great job Salvatore&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Narven</title>
		<link>http://www.blendernation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-1314</link>
		<dc:creator>Narven</dc:creator>
		<pubDate>Thu, 20 Apr 2006 21:48:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-1314</guid>
		<description>Cool... i think i need to buy a pocket pc :)</description>
		<content:encoded><![CDATA[<p>Cool&#8230; i think i need to buy a pocket pc :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: epat</title>
		<link>http://www.blendernation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-1309</link>
		<dc:creator>epat</dc:creator>
		<pubDate>Thu, 20 Apr 2006 18:19:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/20/blenderce-is-now-blenderpocket/#comment-1309</guid>
		<description>will BlenderPocket be merged with the official bf-blender CVS tree?</description>
		<content:encoded><![CDATA[<p>will BlenderPocket be merged with the official bf-blender CVS tree?</p>
]]></content:encoded>
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