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	<title>Comments on: Distributed Rendering With POV-Ray</title>
	<atom:link href="http://www.blendernation.com/2006/04/11/distributed-rendering-with-pov-ray/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2006/04/11/distributed-rendering-with-pov-ray/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Thu, 04 Dec 2008 01:14:47 +0000</pubDate>
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		<item>
		<title>By: SMPOV Version 4.6 Distri 3 Released at BlenderNation</title>
		<link>http://www.blendernation.com/2006/04/11/distributed-rendering-with-pov-ray/#comment-4076</link>
		<dc:creator>SMPOV Version 4.6 Distri 3 Released at BlenderNation</dc:creator>
		<pubDate>Sun, 11 Jun 2006 18:27:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/11/distributed-rendering-with-pov-ray/#comment-4076</guid>
		<description>[...] SMPOV Version 4.6 Distri 3 Released   &#160; Published by etr9j  on June 11th, 2006 in Version Tracker      Theo Gottwald has updated his program (distributed rendering using POV-Ray and MegaPOV) to version 4.6 Distri (release candidate) 3. The man himself actually posted a comment too!   Distri 3 is ready for download. New RenderAgent, should start things faster, using a random-job algorhytm. Internal changes, no more extra-minimizer. No more internal use of batch-files. Its all integrated in the new RenderAgent (which is still in developement). [...]</description>
		<content:encoded><![CDATA[<p>[...] SMPOV Version 4.6 Distri 3 Released   &nbsp; Published by etr9j  on June 11th, 2006 in Version Tracker      Theo Gottwald has updated his program (distributed rendering using POV-Ray and MegaPOV) to version 4.6 Distri (release candidate) 3. The man himself actually posted a comment too!   Distri 3 is ready for download. New RenderAgent, should start things faster, using a random-job algorhytm. Internal changes, no more extra-minimizer. No more internal use of batch-files. Its all integrated in the new RenderAgent (which is still in developement). [...]</p>
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	<item>
		<title>By: SMPOV Version 4.6 Distri 2 Released at BlenderNation</title>
		<link>http://www.blendernation.com/2006/04/11/distributed-rendering-with-pov-ray/#comment-4069</link>
		<dc:creator>SMPOV Version 4.6 Distri 2 Released at BlenderNation</dc:creator>
		<pubDate>Sun, 11 Jun 2006 15:04:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/11/distributed-rendering-with-pov-ray/#comment-4069</guid>
		<description>[...] SMPOV Version 4.6 Distri 2 Released   &#160; Published by etr9j  on May 13th, 2006 in Version Tracker      You might recall our post about distributed rendering using POV-Ray and MegaPOV from Theo Gottwald. He&#8217;s updated his program to version 4.6 Distri (release candidate) 2. Here is what has been going on since the last version:   - Again new, more easy Installation. - more new Icons - Package cleaned up - RenderAgent now suggest a folder, and remembers the folder properly. - New Minimizer-Sollution, for working on the PC while it is used for Rendering. Minimizes, Hides and changes CPU-Priority. - Should work with any POV 3.5/3.6 and Mega POV 1.21 - POV-Ray 3.7 does not work with this version, it seems to produce only TGA-Files, we need BMP&#8217;s to merge them. - Internal Optimizations, RenderAgent now takes Jobs faster. - Installs Icons in Startmenü, Quickstart and on Desktop. - Automatically uses POV_Settings.exe afer Installation. - Silent-Setup-Robot included - will make the complete installation without user interaction. This is just a pre-Release, which replaces the version 4.4. Final 4.6 Distri 3 release in next days after some Tests.  Looking forward to 4.6 rc 3! [...]</description>
		<content:encoded><![CDATA[<p>[...] SMPOV Version 4.6 Distri 2 Released   &nbsp; Published by etr9j  on May 13th, 2006 in Version Tracker      You might recall our post about distributed rendering using POV-Ray and MegaPOV from Theo Gottwald. He&#039;s updated his program to version 4.6 Distri (release candidate) 2. Here is what has been going on since the last version:   - Again new, more easy Installation. - more new Icons - Package cleaned up - RenderAgent now suggest a folder, and remembers the folder properly. - New Minimizer-Sollution, for working on the PC while it is used for Rendering. Minimizes, Hides and changes CPU-Priority. - Should work with any POV 3.5/3.6 and Mega POV 1.21 - POV-Ray 3.7 does not work with this version, it seems to produce only TGA-Files, we need BMP&#039;s to merge them. - Internal Optimizations, RenderAgent now takes Jobs faster. - Installs Icons in Startmenü, Quickstart and on Desktop. - Automatically uses POV_Settings.exe afer Installation. - Silent-Setup-Robot included - will make the complete installation without user interaction. This is just a pre-Release, which replaces the version 4.4. Final 4.6 Distri 3 release in next days after some Tests.  Looking forward to 4.6 rc 3! [...]</p>
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	<item>
		<title>By: Theo Gottwald</title>
		<link>http://www.blendernation.com/2006/04/11/distributed-rendering-with-pov-ray/#comment-1279</link>
		<dc:creator>Theo Gottwald</dc:creator>
		<pubDate>Thu, 20 Apr 2006 08:10:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/11/distributed-rendering-with-pov-ray/#comment-1279</guid>
		<description>While writing this, I am testing on 3 CPU's (AMD X2-4400+, + 1xAMD 3500+ over network), and thinking of improvements for last version of SMPOV for POVRAY 3.61c.

In distributed rendering all instances must have access to a shared folder. Experience shows that this is a point to look at if it doesn't work as expected, in 90% of the cases the shared folder is not the same or does not have write permissions etc..

I hope on more feedback from you all, wheter you can make it work or in case you need help.
You can always reach me on MSN-Messenger: theogott@hotmail.com</description>
		<content:encoded><![CDATA[<p>While writing this, I am testing on 3 CPU&#039;s (AMD X2-4400+, + 1xAMD 3500+ over network), and thinking of improvements for last version of SMPOV for POVRAY 3.61c.</p>
<p>In distributed rendering all instances must have access to a shared folder. Experience shows that this is a point to look at if it doesn&#039;t work as expected, in 90% of the cases the shared folder is not the same or does not have write permissions etc..</p>
<p>I hope on more feedback from you all, wheter you can make it work or in case you need help.<br />
You can always reach me on MSN-Messenger: <a href="mailto:theogott@hotmail.com">theogott@hotmail.com</a></p>
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		<title>By: patdog</title>
		<link>http://www.blendernation.com/2006/04/11/distributed-rendering-with-pov-ray/#comment-1041</link>
		<dc:creator>patdog</dc:creator>
		<pubDate>Tue, 11 Apr 2006 19:16:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/11/distributed-rendering-with-pov-ray/#comment-1041</guid>
		<description>Haven't  tried POV-ray yet, but note for etrj9j, we got DR queue working at our office and published full documentation for Windows on Elysiun. The site [Elysiun password not accepted ???] doing something weird right now so can't acces link, but do a search on 'Other software'and you'll find our link to the instructions. [Download it while it's there :) ]</description>
		<content:encoded><![CDATA[<p>Haven&#039;t  tried POV-ray yet, but note for etrj9j, we got DR queue working at our office and published full documentation for Windows on Elysiun. The site [Elysiun password not accepted ???] doing something weird right now so can&#039;t acces link, but do a search on &#039;Other software&#039;and you&#039;ll find our link to the instructions. [Download it while it's there :) ]</p>
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	<item>
		<title>By: etr9j</title>
		<link>http://www.blendernation.com/2006/04/11/distributed-rendering-with-pov-ray/#comment-1039</link>
		<dc:creator>etr9j</dc:creator>
		<pubDate>Tue, 11 Apr 2006 16:58:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/11/distributed-rendering-with-pov-ray/#comment-1039</guid>
		<description>I've never been able to get Dr. Queue to work on Windows.  That's why I'm glad to see other options like this one, especially since POVRay is being used a lot more thanks to the integrated Blend2POV.</description>
		<content:encoded><![CDATA[<p>I&#039;ve never been able to get Dr. Queue to work on Windows.  That&#039;s why I&#039;m glad to see other options like this one, especially since POVRay is being used a lot more thanks to the integrated Blend2POV.</p>
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		<title>By: Daniel Haus</title>
		<link>http://www.blendernation.com/2006/04/11/distributed-rendering-with-pov-ray/#comment-1038</link>
		<dc:creator>Daniel Haus</dc:creator>
		<pubDate>Tue, 11 Apr 2006 16:11:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/11/distributed-rendering-with-pov-ray/#comment-1038</guid>
		<description>Great thing to hear. Some weeks ago I spent some hours getting drqueue to work between my Macs and Linux-machines. I gave up. Hope this one will be available for non-windows-users soon. Or better, maybe one day the "Render Daemon"-button will work as (most widely) expected and as pleasant as those other nifty features of our beloved 3d package ...</description>
		<content:encoded><![CDATA[<p>Great thing to hear. Some weeks ago I spent some hours getting drqueue to work between my Macs and Linux-machines. I gave up. Hope this one will be available for non-windows-users soon. Or better, maybe one day the &#034;Render Daemon&#034;-button will work as (most widely) expected and as pleasant as those other nifty features of our beloved 3d package &#8230;</p>
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