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	<title>Comments on: Free Rigged Model: Ludwig</title>
	<atom:link href="http://www.blendernation.com/2006/04/10/free-rigged-model-ludwig/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2006/04/10/free-rigged-model-ludwig/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Sun, 07 Sep 2008 13:54:48 +0000</pubDate>
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		<item>
		<title>By: sam</title>
		<link>http://www.blendernation.com/2006/04/10/free-rigged-model-ludwig/#comment-230345</link>
		<dc:creator>sam</dc:creator>
		<pubDate>Sun, 06 Jan 2008 20:10:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/10/free-rigged-model-ludwig/#comment-230345</guid>
		<description>its very good</description>
		<content:encoded><![CDATA[<p>its very good</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tapas kumar dutta</title>
		<link>http://www.blendernation.com/2006/04/10/free-rigged-model-ludwig/#comment-218778</link>
		<dc:creator>tapas kumar dutta</dc:creator>
		<pubDate>Fri, 14 Dec 2007 16:37:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/10/free-rigged-model-ludwig/#comment-218778</guid>
		<description>i want more rigged model</description>
		<content:encoded><![CDATA[<p>i want more rigged model</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: somsubhra banerjee</title>
		<link>http://www.blendernation.com/2006/04/10/free-rigged-model-ludwig/#comment-168454</link>
		<dc:creator>somsubhra banerjee</dc:creator>
		<pubDate>Wed, 03 Oct 2007 14:27:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/10/free-rigged-model-ludwig/#comment-168454</guid>
		<description>good models in ur site</description>
		<content:encoded><![CDATA[<p>good models in ur site</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: swapnil</title>
		<link>http://www.blendernation.com/2006/04/10/free-rigged-model-ludwig/#comment-88271</link>
		<dc:creator>swapnil</dc:creator>
		<pubDate>Thu, 12 Apr 2007 09:23:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/10/free-rigged-model-ludwig/#comment-88271</guid>
		<description>good</description>
		<content:encoded><![CDATA[<p>good</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matt</title>
		<link>http://www.blendernation.com/2006/04/10/free-rigged-model-ludwig/#comment-61234</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Sun, 25 Feb 2007 16:56:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/10/free-rigged-model-ludwig/#comment-61234</guid>
		<description>I'm into my fourth hour of using Blender and Ludwig :) What is the correct method for pivoting his knees?

I use Maya and the equivalent method would be to have the pole vector on the IK handle constrained to a remote piece of geometry etc.

cheers</description>
		<content:encoded><![CDATA[<p>I&#039;m into my fourth hour of using Blender and Ludwig :) What is the correct method for pivoting his knees?</p>
<p>I use Maya and the equivalent method would be to have the pole vector on the IK handle constrained to a remote piece of geometry etc.</p>
<p>cheers</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sonu</title>
		<link>http://www.blendernation.com/2006/04/10/free-rigged-model-ludwig/#comment-19312</link>
		<dc:creator>sonu</dc:creator>
		<pubDate>Sun, 19 Nov 2006 19:31:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/10/free-rigged-model-ludwig/#comment-19312</guid>
		<description>Amazing! It’s really good</description>
		<content:encoded><![CDATA[<p>Amazing! It’s really good</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Salvador</title>
		<link>http://www.blendernation.com/2006/04/10/free-rigged-model-ludwig/#comment-1031</link>
		<dc:creator>Salvador</dc:creator>
		<pubDate>Tue, 11 Apr 2006 00:38:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/10/free-rigged-model-ludwig/#comment-1031</guid>
		<description>wow, this rig is really awesome, truly. 

but I do really prefer the tutorial about how this excellent rig was done, with the bones weight would be nice.

thanks for reading.


Signs Salvador</description>
		<content:encoded><![CDATA[<p>wow, this rig is really awesome, truly. </p>
<p>but I do really prefer the tutorial about how this excellent rig was done, with the bones weight would be nice.</p>
<p>thanks for reading.</p>
<p>Signs Salvador</p>
]]></content:encoded>
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	<item>
		<title>By: Jason (sketchy)</title>
		<link>http://www.blendernation.com/2006/04/10/free-rigged-model-ludwig/#comment-1029</link>
		<dc:creator>Jason (sketchy)</dc:creator>
		<pubDate>Mon, 10 Apr 2006 23:31:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/10/free-rigged-model-ludwig/#comment-1029</guid>
		<description>Hi all!  Glad you like the rig.  FYI:  Nathan Dunlap, Ludwig's tester, has written a fantastic tutorial on making a walk cycle.  You can view it here:

http://www.nathandunlap.brickfilms.com/tutorials/wt01.html

Also, feel free to discuss Ludwig on elYsiun in this thread:

http://www.elysiun.com/forum/viewtopic.php?t=65292

Also, a bit offtopic, but while you're over at elysiun, check out Nathan's latest animation, "Private Bob, Space Marine".  It is very much worth your time:

http://www.elysiun.com/forum/viewtopic.php?t=66038</description>
		<content:encoded><![CDATA[<p>Hi all!  Glad you like the rig.  FYI:  Nathan Dunlap, Ludwig&#039;s tester, has written a fantastic tutorial on making a walk cycle.  You can view it here:</p>
<p><a href="http://www.nathandunlap.brickfilms.com/tutorials/wt01.html" rel="nofollow">http://www.nathandunlap.brickfilms.com/tutorials/wt01.html</a></p>
<p>Also, feel free to discuss Ludwig on elYsiun in this thread:</p>
<p><a href="http://www.elysiun.com/forum/viewtopic.php?t=65292" rel="nofollow">http://www.elysiun.com/forum/viewtopic.php?t=65292</a></p>
<p>Also, a bit offtopic, but while you&#039;re over at elysiun, check out Nathan&#039;s latest animation, &#034;Private Bob, Space Marine&#034;.  It is very much worth your time:</p>
<p><a href="http://www.elysiun.com/forum/viewtopic.php?t=66038" rel="nofollow">http://www.elysiun.com/forum/viewtopic.php?t=66038</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mthoenes</title>
		<link>http://www.blendernation.com/2006/04/10/free-rigged-model-ludwig/#comment-1022</link>
		<dc:creator>mthoenes</dc:creator>
		<pubDate>Mon, 10 Apr 2006 15:33:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/10/free-rigged-model-ludwig/#comment-1022</guid>
		<description>Best Rig I have seen in Blender... Many Many Thanks. He will come in handy at our next Blender Users Group meeting here in Huntsville, AL, USA.

I also have a rigged character available for download. It is not as good as this one, but still fun to play with.

http://creationanimation.com/sites/thoenes/animation/3dtutorials.htm

BlendOn, 
mthoenes</description>
		<content:encoded><![CDATA[<p>Best Rig I have seen in Blender&#8230; Many Many Thanks. He will come in handy at our next Blender Users Group meeting here in Huntsville, AL, USA.</p>
<p>I also have a rigged character available for download. It is not as good as this one, but still fun to play with.</p>
<p><a href="http://creationanimation.com/sites/thoenes/animation/3dtutorials.htm" rel="nofollow">http://creationanimation.com/sites/thoenes/animation/3dtutorials.htm</a></p>
<p>BlendOn,<br />
mthoenes</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vassilios Boucer</title>
		<link>http://www.blendernation.com/2006/04/10/free-rigged-model-ludwig/#comment-1021</link>
		<dc:creator>Vassilios Boucer</dc:creator>
		<pubDate>Mon, 10 Apr 2006 15:33:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/10/free-rigged-model-ludwig/#comment-1021</guid>
		<description>Thats very Good Example! (Very Good Rigged Character...ready for Animation)

THANKS!!</description>
		<content:encoded><![CDATA[<p>Thats very Good Example! (Very Good Rigged Character&#8230;ready for Animation)</p>
<p>THANKS!!</p>
]]></content:encoded>
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