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	<title>Comments on: Linux vs. Windows</title>
	<atom:link href="http://www.blendernation.com/2006/04/01/linux-vs-windows/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2006/04/01/linux-vs-windows/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Thu, 04 Dec 2008 03:52:26 +0000</pubDate>
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		<title>By: Joeri</title>
		<link>http://www.blendernation.com/2006/04/01/linux-vs-windows/#comment-380578</link>
		<dc:creator>Joeri</dc:creator>
		<pubDate>Tue, 23 Sep 2008 07:13:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/01/linux-vs-windows/#comment-380578</guid>
		<description>quiss42: "You don't mean to start an OS war, do you?"

Euh... mean? Start a war by expressing my thoughts? You are a silly man, if a war starts from this then you are starting it. Expressing thoughts is a democratic paradigm.

I'd say get a Gui friendly OS to interact with ( and tastes differ so get one that fits you ) and get a renderfarm that can be maintained by you or somebody you know and/or can afford. Its no use having 10% faster renderings if you have to spend 10% more manpower into getting it to work. But if that's no issue then go for it. 
Get the fasted for the lowest price, just include all costs in the calculation ( so yes, windows is 300$ to start with? So I can work 3 hours for that, that's not enough for me to learn what a /etc is. )</description>
		<content:encoded><![CDATA[<p>quiss42: &#034;You don&#039;t mean to start an OS war, do you?&#034;</p>
<p>Euh&#8230; mean? Start a war by expressing my thoughts? You are a silly man, if a war starts from this then you are starting it. Expressing thoughts is a democratic paradigm.</p>
<p>I&#039;d say get a Gui friendly OS to interact with ( and tastes differ so get one that fits you ) and get a renderfarm that can be maintained by you or somebody you know and/or can afford. Its no use having 10% faster renderings if you have to spend 10% more manpower into getting it to work. But if that&#039;s no issue then go for it.<br />
Get the fasted for the lowest price, just include all costs in the calculation ( so yes, windows is 300$ to start with? So I can work 3 hours for that, that&#039;s not enough for me to learn what a /etc is. )</p>
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		<title>By: Don Miguel</title>
		<link>http://www.blendernation.com/2006/04/01/linux-vs-windows/#comment-124184</link>
		<dc:creator>Don Miguel</dc:creator>
		<pubDate>Thu, 28 Jun 2007 10:11:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/01/linux-vs-windows/#comment-124184</guid>
		<description>Between linux ubuntu 32 bit and windows xp 32 bit there is no significant speed difference. However, 64-bit ubuntu was remarcably faster, up to 40%. When there was some glass like objects in the scene (and ray tracing on) ubuntu got extremely sluggish compared to windows xp.

Has anyone else noticed this? It is not only between windows and linux but a matter of evaluating exactly what kind of scenes one is about to render,  glass like objects or not. 

Of course I hope that someone on the development team is aware of this and check things out if there is a way to speed ray tracing option in blender. Linux was so slow to render glass that I got suspicious there might be a bug in the (ray tracing) rendering pipeline.</description>
		<content:encoded><![CDATA[<p>Between linux ubuntu 32 bit and windows xp 32 bit there is no significant speed difference. However, 64-bit ubuntu was remarcably faster, up to 40%. When there was some glass like objects in the scene (and ray tracing on) ubuntu got extremely sluggish compared to windows xp.</p>
<p>Has anyone else noticed this? It is not only between windows and linux but a matter of evaluating exactly what kind of scenes one is about to render,  glass like objects or not. </p>
<p>Of course I hope that someone on the development team is aware of this and check things out if there is a way to speed ray tracing option in blender. Linux was so slow to render glass that I got suspicious there might be a bug in the (ray tracing) rendering pipeline.</p>
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	<item>
		<title>By: Tim</title>
		<link>http://www.blendernation.com/2006/04/01/linux-vs-windows/#comment-104399</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Fri, 18 May 2007 14:18:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/01/linux-vs-windows/#comment-104399</guid>
		<description>For those of you still "wishing" you could run Linux as your main OS at work, you're living under a rock.

Now with virtualization programs such as VMware, it is easy to make a basic disc using easyvmx or some other creater, booting it up in the free vmplayer and installing as if it was a different pc in a window.

I've been using ubuntu as my main os and xp in a window for quite some time and i'll never go back!</description>
		<content:encoded><![CDATA[<p>For those of you still &#034;wishing&#034; you could run Linux as your main OS at work, you&#039;re living under a rock.</p>
<p>Now with virtualization programs such as VMware, it is easy to make a basic disc using easyvmx or some other creater, booting it up in the free vmplayer and installing as if it was a different pc in a window.</p>
<p>I&#039;ve been using ubuntu as my main os and xp in a window for quite some time and i&#039;ll never go back!</p>
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	<item>
		<title>By: kit89</title>
		<link>http://www.blendernation.com/2006/04/01/linux-vs-windows/#comment-86100</link>
		<dc:creator>kit89</dc:creator>
		<pubDate>Sat, 07 Apr 2007 07:12:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/01/linux-vs-windows/#comment-86100</guid>
		<description>I find using nice values in Linux can greatly improve Blender render times.

For example:

"nice -20 blender" 

Will tell the Linux kernel that "blender" will use all processor cycles. 

A nice value of "0" makes the processor values equally shared across all programs.

And a nice value of "20" means it will do it very slowly in the background.

Where nice values used in these tests?</description>
		<content:encoded><![CDATA[<p>I find using nice values in Linux can greatly improve Blender render times.</p>
<p>For example:</p>
<p>&#034;nice -20 blender&#034; </p>
<p>Will tell the Linux kernel that &#034;blender&#034; will use all processor cycles. </p>
<p>A nice value of &#034;0&#034; makes the processor values equally shared across all programs.</p>
<p>And a nice value of &#034;20&#034; means it will do it very slowly in the background.</p>
<p>Where nice values used in these tests?</p>
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	<item>
		<title>By: qedqubit</title>
		<link>http://www.blendernation.com/2006/04/01/linux-vs-windows/#comment-9618</link>
		<dc:creator>qedqubit</dc:creator>
		<pubDate>Mon, 04 Sep 2006 16:45:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/01/linux-vs-windows/#comment-9618</guid>
		<description>by the way, off course the usefullnes depends on the ability to have the external renderers run faster on linux than windows, AND on the need to pay licence to $soft.

so every time you upgrade to a new computer, keep windows on the one you work with, and use clusterknoppix on the old one(s) then you end up with a jbon (just a bunch of nodes)- private renderfarm, to witch you can parse your (test)renders while being able to continue working on your main station.

(PS the cluster-stuff at freaks.jenus.nl is about a year OLD, in about a month there should be newer stuff)</description>
		<content:encoded><![CDATA[<p>by the way, off course the usefullnes depends on the ability to have the external renderers run faster on linux than windows, AND on the need to pay licence to $soft.</p>
<p>so every time you upgrade to a new computer, keep windows on the one you work with, and use clusterknoppix on the old one(s) then you end up with a jbon (just a bunch of nodes)- private renderfarm, to witch you can parse your (test)renders while being able to continue working on your main station.</p>
<p>(PS the cluster-stuff at freaks.jenus.nl is about a year OLD, in about a month there should be newer stuff)</p>
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	<item>
		<title>By: qedqubit</title>
		<link>http://www.blendernation.com/2006/04/01/linux-vs-windows/#comment-9617</link>
		<dc:creator>qedqubit</dc:creator>
		<pubDate>Mon, 04 Sep 2006 16:11:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/01/linux-vs-windows/#comment-9617</guid>
		<description>now at my place i have a gentoo mosix cluster of 3 p3's about 500mhz each, little ram: 128mb
at the  'http://www.freaks.jenus.nl' site (mostly in dutch)
i believe there may be some remnants of the cluster in it's 6 unit configuration (knoppix screenshot of the nodes under 'projects' 'cluster' 'beowulf')
it's being rebuilt slowly (something went wrong during portage i think)
only one node has a gui installed.
i want to strip em all of xorg or xfree86, because blender is supposed to be able to work without that.(all OGL right ?)
then make a knoppix-like distro and give it to the community.

I hope despite my newby intelligenge those who do KNOW will tribute to a blender-clusterOS linuxdistro withoutX (mosix or XEN)either at my site or their own; - the point being: IT IS OBVIOUSLY NEEDED !
(for anyone, and especially the glory &#38; power of blender (blendrix?))</description>
		<content:encoded><![CDATA[<p>now at my place i have a gentoo mosix cluster of 3 p3&#039;s about 500mhz each, little ram: 128mb<br />
at the  &#039;http://www.freaks.jenus.nl&#039; site (mostly in dutch)<br />
i believe there may be some remnants of the cluster in it&#039;s 6 unit configuration (knoppix screenshot of the nodes under &#039;projects&#039; &#039;cluster&#039; &#039;beowulf&#039;)<br />
it&#039;s being rebuilt slowly (something went wrong during portage i think)<br />
only one node has a gui installed.<br />
i want to strip em all of xorg or xfree86, because blender is supposed to be able to work without that.(all OGL right ?)<br />
then make a knoppix-like distro and give it to the community.</p>
<p>I hope despite my newby intelligenge those who do KNOW will tribute to a blender-clusterOS linuxdistro withoutX (mosix or XEN)either at my site or their own; - the point being: IT IS OBVIOUSLY NEEDED !<br />
(for anyone, and especially the glory &amp; power of blender (blendrix?))</p>
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	<item>
		<title>By: CubOfJudahsLion</title>
		<link>http://www.blendernation.com/2006/04/01/linux-vs-windows/#comment-1438</link>
		<dc:creator>CubOfJudahsLion</dc:creator>
		<pubDate>Mon, 24 Apr 2006 20:00:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/01/linux-vs-windows/#comment-1438</guid>
		<description>It ain't.

Going back to the platform argument, you gotta do what works best for you. I've seen more of these silly platform supremacy discussions for longer than I care to, and it's like those Kirk vs. Picard guys, really.

I'll stay in Windows because I've made a significant investment in Windows, and that's that. If I start a render farm, however, you can be sure I'll end up with Linux machines, and if I other digital artists join, I'll probably have a few macs in as well.

Whatever works.</description>
		<content:encoded><![CDATA[<p>It ain&#039;t.</p>
<p>Going back to the platform argument, you gotta do what works best for you. I&#039;ve seen more of these silly platform supremacy discussions for longer than I care to, and it&#039;s like those Kirk vs. Picard guys, really.</p>
<p>I&#039;ll stay in Windows because I&#039;ve made a significant investment in Windows, and that&#039;s that. If I start a render farm, however, you can be sure I&#039;ll end up with Linux machines, and if I other digital artists join, I&#039;ll probably have a few macs in as well.</p>
<p>Whatever works.</p>
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	<item>
		<title>By: mpan3</title>
		<link>http://www.blendernation.com/2006/04/01/linux-vs-windows/#comment-937</link>
		<dc:creator>mpan3</dc:creator>
		<pubDate>Tue, 04 Apr 2006 22:19:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/01/linux-vs-windows/#comment-937</guid>
		<description>I wouldn't say going from 2:02min to 1:35 is a "0.01 speed improvement"</description>
		<content:encoded><![CDATA[<p>I wouldn&#039;t say going from 2:02min to 1:35 is a &#034;0.01 speed improvement&#034;</p>
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	<item>
		<title>By: quiss42</title>
		<link>http://www.blendernation.com/2006/04/01/linux-vs-windows/#comment-935</link>
		<dc:creator>quiss42</dc:creator>
		<pubDate>Tue, 04 Apr 2006 21:28:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/01/linux-vs-windows/#comment-935</guid>
		<description>Joeri:

You don't mean to start an OS war, do you?

I was just about to answer you in full length, when it came to my mind that this could be an even more evil april fools posting.

Ingo.</description>
		<content:encoded><![CDATA[<p>Joeri:</p>
<p>You don&#039;t mean to start an OS war, do you?</p>
<p>I was just about to answer you in full length, when it came to my mind that this could be an even more evil april fools posting.</p>
<p>Ingo.</p>
]]></content:encoded>
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	<item>
		<title>By: joeri</title>
		<link>http://www.blendernation.com/2006/04/01/linux-vs-windows/#comment-926</link>
		<dc:creator>joeri</dc:creator>
		<pubDate>Tue, 04 Apr 2006 09:07:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/01/linux-vs-windows/#comment-926</guid>
		<description>I don't see any reason to swap to linux for that 0.01 speed improvement under precompiled versions.</description>
		<content:encoded><![CDATA[<p>I don&#039;t see any reason to swap to linux for that 0.01 speed improvement under precompiled versions.</p>
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