Torque Engine exporter from GarageGames

Torque Engine export scriptGarageGames, producers of the Torque Engine, opened recently a project page on projects.blender.org for the Python exporter targeting their product.

For those of you that don’t know it the Torque Engine is what was used to build such great commercial games as Dungeon Siege I, Dungeon Siege II, Tribes II, Auto Assault, Starsiege and many many more for both PC and Xbox.

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Blender to Orbiter Export Script 0.4

orbiter.jpgsamtheeagle has released a new version of the Blender to Orbiter export script.

There are loads of changes from 0.3, with significant code re-working and feature additions. Top amonst the new features are the GUI, mesh smoothing support and the automatic creation of DDS textures from the texture maps defined in the Blender model!
See the elysiun thread for more information.

MakeHuman 0.8a beta and MakeTarget 1.1

logohead.jpgThe MakeHuman Project Team has released a new version of MakeHuman (v. 0.8a beta) which features a fully working obj exporter. Also, a new version of the Blender script MakeTarget (v. 1.1) is released which creates morphing targets for MakeHuman and fixes various bugs. Among the new features are 3D diagrams of deformations and the possibility to load body settings with custom values.