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Fast issue this time, just a few words to report that recently subdivisionmodeling.com added Blender on its Reviews section banners area and on the Software review section with a quick'n'nice introduction about 2.41 written by Patrick Noland.
It's always a pleasure to see Blender advertised on websites not strictly connected to it, expecially when they have a huge community made up of real pros.
This tutorial will teach you everything you need to know to get started with keyframe animation in Blender. It is a golden oldie that I wrote for the first Blender Tutorial Guide. This weekend I've dusted it off, checked if everything still worked for Blender 2.41 and redid many screenshots. I hope you'll enjoy it!
You'll find it in the Tutorials Section.
4 Comments
Published by Eugene (etr9j) on
March 12th, 2006 in Tutorials
Being a nexus for tutorials from an immense amount of sources, Pixel2Life is a good repository for tutorials of many different programs, including Blender, GIMP, and Terragen.
Continue Reading 'More Blender Tutorials Added At Pixel2Life' »
Those of you who were there in Amsterdam attending Blender Conference 2005 will remember Marc and Serge Umé's participation about Blender and SFX in Feature Film; for those who missed it these two guys from Digital Graphics were there to illustrate how they used Blender in the Visual FX production workflow of "Friday or another day", a full length movie by Yvan Lemoine. Now they're back with a new work, powered by Blender of course!
ResPower have updated their Blender support with a great new feature: Split/Frame rendering. Now you can also use the power of their renderfarm to quickly render those insanely complex stills of yours, and not only animations.
Continue Reading 'ResPower Announces Split/Frame Rendering' »
14 Comments
Published by Eugene (etr9j) on
March 10th, 2006 in 3D News, Toolbox
Gentleman, start your render engines. New renderers are available for Blender sporting features like 64-bit support, multi-threads, and XML scene format.
14 Comments
Published by David Millet on
March 9th, 2006 in Documentation
No list begs to be incomplete like one entitled "Essential Blender Resources," and the one posted here earlier was no exception. Here are a few more essentials that were not mentioned in the earlier post. Gentlemen, get your bookmarkers ready!
Continue Reading 'Essential Blender Resources: The Forgotten Links' »
Elephants Dream is not the only movie that is being produced with Blender at the moment. The Argentinean studio Manos Digitales is working on 'Plumíferos', a commercial 75-minute feature film, completely created in Blender.
24 Comments
Published by Federico on
March 7th, 2006 in Development
Many of the x64 equipped BlenderHeads running on Linux (let's face the truth, Windows XP 64 exists only on MS's products list, it isn't real, it's a state of mind) wondered at least one time which are the advantages in using a 64 bit version of Blender over a 32 bit one; time has come to unfold the truth.
Here is a list of Blender Resources that I think are essential, both if you have just started to learn Blender or if you have been using it for a while.
7 Comments
Published by Bart on
March 5th, 2006 in Community, Usermeetings
Rui Campos is looking for people to do an Animation / Rigging, Game Engine or Python workshop at the Libre Graphics Meeting in Lyon.
Continue Reading 'Call for Blender Workshops, Libre Graphics Meeting' »
1 Comment
Published by Federico on
March 5th, 2006 in Python Scripts
The next major release of Microsoft's OS, Vista, will embed a new UI subsystem called Windows Presentation Foundation (WPF), part of the managed WinFX framework; WPF will introduce XAML, an XML based descriptive language which enables developers to manipulate the object model to do such things as display a 3D object in a window with a few lines of code.
Continue Reading 'Blender XAML exporter for Vista's Windows Presentation Foundation framework' »
Here are two great plugins that will help you make textures with the Gimp: Texturize and Resynthesizer.
Well, what do you know. Not even two days have passed and I can already add another product to the list of products that support Blender. Last Monday a new version of RenderPal 2004 was released.
RenderPal is a system for distributed rendering for various renderers, including Maya, Mental Ray, XSI, Lightwave and now also Blender. Clients are available for Windows, Linux and MacOSX.
The 19th CG Society Challenge has begun and this time the key theme is to portray the emotions of a character, or characters, about to embark on some kind of journey.
9 Comments
Published by Federico on
March 1st, 2006 in 3D News
Trying to make Blender run smoothly on ATI graphics equipped machines is like trying to win a dragster racing challenge riding a bike: you're gonna loose for sure.
Well, at least any attempt was going to be a failure until a brave-hearted BlenderHead (a very crazy one, believe me) fell accidentally upon the solution.
Continue Reading 'ATI graphics cards + Blender: it works thanks to NVidia!' »
Sutabi is working on a series of Blender video tutorials that explain how the basics of Blender work. So far, he has tutorials about how work with the Window Layout, the Window Header, the Buttons Window and how to change Blender's Fonts.
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