ScriptUI: Give your scripts a nice GUI the easy way

ScriptUI test script GUIRecently I became interested in writing Python scripts for Blender (being the new maintainer of the Kerkythea exporter I needed to get a little training), I’m amazed by the control level supplied by the API, handling/creating objects/materials, modifying meshes/IPO curves, building/animating full scenes is almost straightforward (at least for any mid-level C/C++/Java/C# programmer), creating a script of average complexity is really a matter of minutes… at the pact of sticking to “Alt+P” scripts.

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Blender to Lightwave Motion File Script v1.0

Daniel Salazar (ZanQdo) has posted a script on elysiun that exports an object’s Loc, Rot, and Size channels to a Lightwave motion file (.mot). You can find the script at http://www.3developer.com/temp/LightwaveMotionExporter.py. The .mot format can be used in many different applications (including Lightwave (obviously), WorldBuilder and Vue) making this another useful tool that helps incorporate Blender into your production pipeline.

Fur Library

Fur LibraryJason Pierce has posted a nice library of furs on Elysiun. They are all made by combining static particle systems with clever material settings. Static particles are a particle system that are ‘frozen in time’ so that you can see the full particle trajectory at any frame of the animation. By setting the right perturbation and gravity you can create some pretty convincing hair or fur effects.

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