All those nice little (and sometimes unfinished) games made with Blender’s game engine that can easily be found here and there in the community’s forums are really a good way to start learning and to show off what Blender is capable of in the game-design panorama, but what about a real game, with professional looking graphics and a gameplay longer than 2/3 minutes?
B has recently posted on Elysiun a bunch of screenshots of his new project, codenamed Radiance, showing some models, lighting and textures. Actually the project is at an early stage of development, the final release is supposed to come in 2007, but waiting patiently will be worth it, in fact, reading at what the author has planned, the game will be the first one to exploit all the new features available in the game engine, such as GLSL shaders and realtime bump mapping.
We’ll follow the project development and see how it will evolve through time.
