The German magazine Digital Production is hosting the Animago contest for the 10th time.
Monthly Archives: February 2006
Where Are the Blender Products and Services?
Here’s a thought that has been nagging me lately: how come that there are virtually no commercial activities around Blender? A product with more than 250.000 users should be able to attract some entrepreneurial attention, right?
CVS: what’s going on – Chapter II
Time has come for taking a look at the CVS repository again; so many changes were committed since our last overview that here at BlenderNation we were thinking of turning this into a fixed appointment (i.e. 2 times a month) with more detailed information so that anyone can be aware of where Blender is being pushed by the devs and take on a fully functional testing build without having to dig into the developers’ forum or battle against gcc complaints. Now sit back and relax, its a long way down, but its worth it, believe me.
Radiance: Blender FPS goes Pro
All those nice little (and sometimes unfinished) games made with Blender’s game engine that can easily be found here and there in the community’s forums are really a good way to start learning and to show off what Blender is capable of in the game-design panorama, but what about a real game, with professional looking graphics and a gameplay longer than 2/3 minutes?
Blender Basics- 2nd Edition
Jim Chronister wrote to tell us about the second edition of ‘Blender Basics’ his classroom tutorial book. It is a very thorough, ready to use guide of 118 pages.
Elephants Dream Premiere: March 24
Ton writes on the Orange Blog that on Friday March 24th, the premiere of Elephants Dream will be in Cinema Ketelhuis, Amsterdam. Afterwards, there’s an afterparty in one of the coolest places of Amsterdam, called (believe it or not): Blender!
Improved layer management
Well, let’s face the truth, Blender’s layer feature isn’t what makes us choose it for our projects ;-)
Almost Maya, the less architect-friendly 3d package, managed to have a nice layer manager in its last versions.
Finally this is going to change thanks to another Python script project: Layer Manager by FourMadMen.
Creating Lightning with Particles
Falgor explains how to create a convincing lightning effect by guiding a particle system along a curve guide and working on the particles’ materials.
Libre Graphics Meeting, Lyon, France
The first Libre Graphics Meeting will be held on 17, 18 and 19 March 2006 in Lyon, France. It will be a melting pot, with free software graphics developers and artists meeting each other, exchanging ideas and tips, and planning the future of free graphics. The meeting will bring together developers and users of the best of free software graphics applications – GIMP, Inkscape, Scribus, Blender and more.
BFight
o—-o wrote to us to mention his latest project, BFight. BFight is a free two person fighting game developed in Blender that uses the Blender Game Engine licensed under the GNU GPL license.