Blender Render Engine Rewrite for Orange

Ton is planning a rather large code rewrite of Blender’s render engine. Apart from cleaning up some old cruft the main issues seem to be to allow for multi-pass, multi-layer and multi-thread rendering, storing everything in a single EXR file and building a Noodle editor for compositing the rendered layers. Oh, and *real* vector based motion blur. Joy!

An excerpt of Ton’s announcement is inside.

Continue reading

Tutorial: Linear Workflow with YafRay

Yafray gamma correctionOne of the things Ton has been trying to explain to me time and time again is the concept of Gamma correction. I never got it until I read this tutorial by Alvaro Luna Bautista. He explains how to work with the Gamma settings in Yafray, how to analyse the histograms with the Gimp and how to Gamma correct your textures for better results.

To be honest, I’m still not sure I understand Gamma for 100% now, so this tutorial is probably more useful for you than for me ;-)

Orange Production Diaries in 3D World Magazine

3dworldThe February 2006 edition of 3D World features an article about Open Source graphics and project Orange:

The open source revolution
Professional graphics created with free software: fantasy or reality? We interview the key players in the market, and bring you the first of six production diaries from the set of Elephants Dream [the movie that the Orange team is working on, bart], the world’s first ‘open source movie’

I haven’t picked up this copy yet, but 3D World Magazine has always been one of my favourites so I’ll be sure to get one today :)

Update: buh, the February edition wasn’t in the shop yet…

Blender.org downtime

Earlier today ‘xserve’, the server that hosts www.blender.org, mediawiki.blender.org and orange.blender.org was experiencing load problems and was unreachable for a while. Usually these problems are caused by people who are trying to ‘spider’ a website for offline browsing. Measures to throttle the maximum number of connections are being taken so hopefully this will soon be a thing of the past.

Anyway, to whoever jumped on his bike to ride to the server location facility today (Ton, Marco, Stefan?): thanks for bringing xserve back to us!